The issues plaguing the mechs in Helldivers 2 may not be enjoyable, but they add a touch of realism to the game. While Helldivers 2 is far from a realistic game, with soldiers battling alien creatures on foreign planets, there is a sense of authenticity in the challenges it presents. The weaponry and machinery in the game lean more towards practical military use rather than fantasy.
Fans were excited for the addition of mechs in Helldivers 2, as they were teased in promotional material. These powerful exosuits were first introduced in the original Helldivers, balancing firepower with slower movement. In the sequel, controlling these mechs in a dynamic third-person shooter experience is a major attraction, but encountering bugs can dampen the excitement.
One current bug in Helldivers 2 is the inaccurate firing of missiles, a result of a previous fix. Initially, exosuits could accidentally detonate their own rockets while turning, prompting developers to address the issue. However, this fix caused missiles to fire from a different point, leading to misaligned crosshairs.
While these issues may seem frustrating, they actually have real-world parallels. Instances of military vehicles accidentally hitting themselves with their own ammunition have been documented, such as the case of Tom Attridge in 1956. Attridge, a test pilot, inadvertently shot down his own aircraft, making it a unique piece of aviation history.
2024-04-22 01:00:03
Original from screenrant.com