Unveiling the Surprising Realism of Helldivers 2 Mech Malfunctions

Unveiling the Surprising Realism of Helldivers 2 Mech Malfunctions


The issues plaguing the mechs in Helldivers 2 ⁣ may not be enjoyable, but they add a ⁣touch of realism to the game. While Helldivers 2 is far from a ⁢realistic game, with soldiers battling alien creatures on foreign planets, there is a sense of authenticity in the challenges ‍it ⁣presents. The ⁣weaponry and machinery in the game lean more towards practical ​military use rather than fantasy. ‍

Fans ⁢were excited ⁢for the addition of mechs ⁤in Helldivers⁢ 2, as they were ⁤teased in promotional material. These powerful exosuits were first introduced in the original Helldivers, balancing firepower with slower movement. In the sequel, controlling these mechs in a dynamic third-person shooter ⁢experience is a major attraction, but encountering bugs can dampen the excitement.

⁤One current bug in Helldivers 2 is the inaccurate firing of missiles, a result of a previous fix. Initially, exosuits could accidentally detonate their own rockets while turning, prompting developers to address the issue. However, this fix caused missiles to fire from a different point, leading to misaligned crosshairs.

While these issues may seem frustrating, they actually ‌have real-world parallels. Instances of military⁣ vehicles accidentally hitting themselves ⁤with their own ammunition have been documented,⁢ such as the⁣ case of Tom Attridge in 1956. Attridge, a test pilot, inadvertently shot down his own aircraft, ⁤making it a unique piece of aviation history.

2024-04-22 01:00:03
Original from screenrant.com

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