Despite the high hopes set by the Batman Arkham trilogy from Rocksteady Studios, Suicide Squad: Kill the Justice League fails to meet the standards of its predecessors in the same universe.
Following its release, the game became Rocksteady Studios’ lowest-rated release and only had 7,000 players in early access. Although the player count increased slightly after the full release, the game is already losing players.
Just two weeks after its release, Suicide Squad: Kill the Justice League saw an 85% drop in its player base.
Currently, the game has just over a thousand active players, with a peak of around 2,000 simultaneous players in the last 24 hours, as indicated in the information above.
At its launch, Suicide Squad: Kill the Justice League reached approximately 13,500 players, but it has since lost most of its player base.
Meanwhile, recent releases like Helldivers 2 are breaking records, while Rocksteady Studios’ live service project is struggling to retain its remaining players.
If this trend continues, the developers may have little reason to continue supporting the game. Despite an extensive roadmap planned for after the launch, support may be discontinued in the worst-case scenario.
While these data only consider Steam players, a similar trend is likely on consoles as well.
Link from www.playground.ru