Starfield Gamers Express Fatigue Over Abundance of Loading Screens: “I’m Astonished by Their Number”

Starfield Gamers Express Fatigue Over Abundance of Loading Screens: “I’m Astonished by Their Number”



Starfield’s early ​access is now available to those who have purchased the premium or collector’s edition. However, many players are disappointed⁣ with the amount of time spent on loading screens after such⁣ a long wait.

Overall, reviews of Starfield are positive, although⁤ they don’t quite ⁤match the widespread acclaim of ​Bethesda’s 2011 hit, Skyrim. Given the high anticipation​ leading up ‍to the game’s release,⁢ it’s natural ⁢that certain aspects may disappoint some players. One of‌ the initial issues, ‌as evident from numerous messages on launch day, ⁢is​ the abundance of loading⁢ screens.

The main⁢ complaint about the ⁤multiple loading screens‌ is that they are frequent but⁤ brief. Here is a compilation of loading screen triggers provided by a‍ player:

– Board ​the ship (loading screen)
– Depart for⁣ orbit‍ (loading screen)
– Select ‍a jump​ destination (loading screen)
– There is‍ no hyperdrive animation or any other visual indication of ​travel. It simply fades to black, and you appear motionless at​ the destination.
– Select a‍ landing⁣ spot (loading screen)
– Enter a building (loading screen)
-‍ Walk through several rooms in the building (another loading screen).

“I expected to see loading screens, ​but⁢ I am shocked by their quantity and complete lack of effort to disguise them,” one player ⁤expressed.

It’s worth noting that while interplanetary travel⁤ is‍ not seamless, there is an⁤ alternative way to jump between planets without relying on the⁤ Starfield map and quick teleportation. Your⁤ ship has a scanner that ⁢allows⁣ you to initiate⁣ a mini-scene where you can see⁤ yourself actually flying through space and landing on the‍ planet. This ⁣can be slightly more exciting than just a black⁢ screen between locations. Again, it’s not entirely seamless, but it offers a potentially ‍less immersion-breaking option.

Original from www.playground.ru

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