Magnus Jansen, from Avatar: Frontiers of Pandora, Explores Banshees and Exciting New Tales

Magnus Jansen, from Avatar: Frontiers of Pandora, Explores Banshees and Exciting New Tales


Avatar: Frontiers of Pandora introduces a ‍fresh take on the⁣ James Cameron franchise,​ allowing players to freely explore the planet as⁤ Na’vi and ⁣discover new ​territories and encounter various creatures and clans. Developed by Massive Entertainment, known for their⁣ work on the Tom​ Clancy’s The Division series,⁢ and published by Ubisoft.

In an interview with Screen Rant, Magnus Jansen, the creative director of Avatar: Frontiers of Pandora, discusses the process of ‌incorporating James ⁣Cameron’s world‌ into the​ game ‌while ‍also creating a ‌unique and refreshing experience. Jansen also ​explains the concept of balancing beauty ​and ⁢danger ⁣in the⁢ game’s design and shares what surprises fans can ‌expect.

Screen Rant: First, I would just love to⁣ talk about what⁢ your ‍process was like balancing, ‌taking inspiration ⁢from‍ James Cameron’s ⁣world, while also managing to make something ⁤that differentiates itself and makes the experience ‌feel fresh and new at the same time. What was ​that like?

And I saw⁤ in another interview, you described the world as beautiful and ‍dangerous,​ but not aggressive. Can you explain a little bit ‌more about what you mean by that and why that’s such a core part of ⁣this world’s design?

Yeah.

2023-11-30 12:00:06
Original from screenrant.com

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