Studio Cyberia Nova continues to discuss the development process of the historical role-playing action game “Smuta” based on Mikhail Zagotsky’s novel “Yuri Miloslavsky, or Russians in 1612.”
This time, the game’s creators have chosen to share insights into the creation of character models. In a recent video, project art director Alexey Davydov and studio director Alexey Koptsev revealed some details about this and showcased fresh footage from the game’s current build.
The developers have promised a wide range of diverse NPCs, enemy archetypes, mini-bosses, and numerous bosses.
The release of ”Smuta” is expected in early 2024 exclusively on PC (VK Play).
Original from www.playground.ru rnrn