Exploring the Creation of Game Characters: “Smuta” Authors Discuss New Scenes and Role-Playing Action Details

Exploring the Creation of Game Characters: “Smuta” Authors Discuss New Scenes and Role-Playing Action Details


Studio Cyberia Nova continues to discuss the development process ⁤of the historical role-playing action game “Smuta” based on⁣ Mikhail Zagotsky’s ‍novel “Yuri Miloslavsky, or Russians in ⁣1612.”

This time, the game’s creators have chosen to‍ share insights into the creation of ​character models. In a recent video, project art ​director ‌Alexey Davydov and studio director Alexey Koptsev ‍revealed some details about this and showcased fresh⁤ footage from‍ the game’s current build.

The developers⁤ have ​promised a wide ⁤range ⁣of diverse ⁣NPCs, enemy ⁢archetypes, mini-bosses, and numerous bosses.

The ⁤release of ⁤”Smuta” is expected in ⁣early 2024 exclusively on PC (VK Play).

Original from⁤ www.playground.ru rnrn

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