The translation of “В оживлении NPC в Baldur’s Gate 3 участвовало 248 актеров: “Вы не только слышите голоса, но и видите их физическую игру”” into English is: “248 actors participated in bringing NPCs to life in Baldur’s Gate 3: “You not only hear their voices, but also see their physical performance”.”

The translation of “В оживлении NPC в Baldur’s Gate 3 участвовало 248 актеров: “Вы не только слышите голоса, но и видите их физическую игру”” into English is: “248 actors participated in bringing NPCs to life in Baldur’s Gate 3: “You not only hear their voices, but also see their physical performance”.”


In Baldur’s Gate 3, ⁣the⁤ character animation ‌stands out ​with ⁤its impressive quality. It’s difficult to pick ⁣just one example, but the⁢ unique head movements ⁤of Lae’zel when discussing githyanki​ immediately come ⁢to mind. This level of animation detail⁣ was achieved ⁣by Larian through extensive motion capture involving numerous voice actors.

Alena Baranova, the director and writer of Baldur’s Gate 3, explained in​ her post ⁣on X ‍that:

all 248 actors, including NPCs, not just companions, were dressed in ⁢mocap suits. Their movements, gestures, and physical shapes were recorded and sent to animators along with audio files for use in the game. This is why ​the performances feel so realistic.

Baranova mentions that in certain cases, such as cinematic scenes⁣ or when the actor was unavailable,⁣ motion capture couldn’t​ be utilized.

Baranova further adds:

The ritual head nods by Shadowheart, performed by Jennifer ​English, are actual head nods by Jen. The militant and alien ⁤movements of‍ Lae’zel were a deliberate physical choice made by Devara Wilde for this ​character.

Baranova describes the role of the director and writer as ensuring that the vocal performances matched the physical actions, making it evident in the mocap footage.

This meticulous attention ⁤to detail undoubtedly brought the main cast of Baldur’s Gate 3 ⁢to life. It’s noteworthy that similar care was also given to the smaller NPCs. This ensures a consistent level‍ of quality between the main content and side⁤ stories. It serves⁣ as further evidence ‌that ⁤the success of Baldur’s Gate 3 was not a mere “trick,” but the result of years of dedicated work by skilled professionals.

Original from www.playground.ru ⁢rnrn

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