The Major Distinction Between Cyberpunk 2077: Ultimate Edition for Xbox and PlayStation

The Major Distinction Between Cyberpunk 2077: Ultimate Edition for Xbox and PlayStation


The PS5, Xbox, and PC versions of Cyberpunk ‌2077: Ultimate Edition have one major,‌ head-scratching difference. Ultimate Editions are ⁣a fairly common release⁣ strategy for AAA⁤ games: a few years after release, once they’ve completed ​a run​ of DLC, they’ll bundle‌ everything up into one convenient ⁣package. They’ll usually boast some snazzy new packaging, a different cover, and‌ from time⁤ to time,‍ a banner if they’ve won a Game‌ of the Year award. Cyberpunk, which recently saw an impressive 2.0 update followed ⁤by the⁣ electrifying ⁤Phantom Liberty DLC, seems to‌ have finally found its footing,​ so​ the time is right for an Ultimate Edition​ of Cyberpunk.

These Ultimate Editions tend to be good ⁢deals, nice collectibles,⁤ and perfect starting points for players who might’ve missed a​ game’s original release. However, the announcement of Cyberpunk’s was marred by confusion and controversy, mostly caused ⁢by an inexplicable, seemingly avoidable release format decision. Here’s what’s going ⁣on, and an idea of why.

Related: Cyberpunk 2077 Endings, Ranked Worst To Best

For whatever reason, the PS5 version of ​ Cyberpunk 2077 Ultimate Edition won’t include the Phantom Liberty ⁣ DLC on a disc.‍ The Xbox and PC‍ versions have the DLC on a‍ disc, while the PS5 version comes ⁤with a voucher code to digitally download it. This is confirmed by a series of online pre-order ⁤listings for the PS5 release, all‌ of which display a small banner reading, “Includes PSN voucher code for Phantom Liberty.” Digitally downloading the DLC takes⁤ up more hard drive space, and also destroys any resale value the Ultimate Edition might’ve ⁣had. On⁢ PS5, once that code is used, it’s functionally identical to the base edition.

Cyberpunk 2077 not including its DLC on a disc seems baffling, but there⁣ may be a perfectly good ⁣explanation. According ⁣to ‌an X (formerly Twitter) post by John Linneman of Digital Foundry, ⁤ Sony uniquely requires developers who release DLC packed in on game discs to create a⁢ new Stock Keeping Unit, ⁢or SKU. In short, this requires recompiling the entire game and resubmitting‌ it to Sony for licensing approval ⁤- both processes that require a great deal of time and money that CD Projekt Red may⁤ not have wanted​ to‍ spend.

2023-11-23 20:00:04
Source from⁢ screenrant.com

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