Starfield’s User Rating Experiences Decline: Review Bombing Not Sole Reason

Starfield’s User Rating Experiences Decline: Review Bombing Not Sole Reason


Even before the release of Starfield, a group calling themselves ‍”PlayStation envoys” announced that they would bombard Bethesda Game Studios with⁤ reviews on Metacritic. As expected, as soon as the ratings⁣ became ⁢available on ‍the website,⁤ there⁢ were​ immediately numerous negative comments.

Thus, the‌ PC version has an average rating of 5.4/10 on Metacritic, while the Xbox Series‍ X|S​ version is ‌slightly higher ⁢at 6.1/10. The reviews include various complaints‍ related to technical issues​ in the ⁤space RPG, dissatisfaction with gameplay elements, and even disappointment ⁢with the storyline. There are over 1200 negative⁤ reviews for ​the PC version of Starfield on Metacritic.

Some call it a sci-fi clone of Oblivion ​and Skyrim from⁢ The Elder Scrolls franchise. Others​ note the lack of smooth planet-to-planet ‍movement and‍ outdated ‌facial ⁣animations. Character models ​have also faced⁢ criticism from ⁢some users, claiming⁢ they look outdated by several years. In addition,⁣ negative reviews often mention optimization ⁤for PC.

Terrible gameplay and glitches, full of bugs.⁤ The ⁢game became unplayable.⁤ I immediately requested a refund. It’s hard to trust⁣ Bethesda anymore.

30 ⁢frames per second in ⁣2023???? It’s probably the dumbest design choice ‌ever, it ⁢completely ruins the gaming experience​ and creates the ⁤feeling‌ of an old game.

This game ⁤is just the space‌ version of​ Fallout 4. Bethesda promised the ability to explore space, but in reality, none of that exists.

The ​game is ⁢very buggy. Empty ‍and boring. Not recommended at all, a⁤ waste of time. Both Todd and Phil Spencer are ⁢big liars.

Although many of these comments ⁢can be ‍considered legitimate criticism, they ⁣certainly do not ⁣deserve a 0/10 rating. Even​ the⁤ harshest critics ⁤of Starfield ⁢agree that the ‌game ‌can be very engaging, if you ⁣just delve into it a little. Many players are understandably annoyed by the numerous loading⁢ screens and the‍ slower start of the‌ storyline, but among the reviews, you ‍can also find very⁣ brief and vague ‍notes and ratings, whose main goal is likely to⁣ lower the overall average ⁢score of the game.

It should also be noted that despite the attack⁢ of negative reviews on⁤ Starfield, there is no shortage of very positive comments. ⁤Additionally, Starfield is a game from Xbox’s in-house studio, which puts it ⁢at the center‍ of the‍ raging console‍ fan wars on the‌ Internet. Unfortunately, such⁤ discussions only harm the trust in user ratings on Metacritic.

But the most worrisome aspect for Bethesda is that‍ the situation has repeated itself in other digital stores.‍ In Steam, for example, the recommendation​ rating initially stood at‌ 93%, but on the day after release,​ it dropped to 87%. Currently, the user rating is 81% and⁢ may drop below the ⁤coveted 80% mark. In such cases, it becomes⁢ very difficult for ⁢games to regain the ‌trust of players and their reputation.

By ⁣the way, in the Microsoft Store itself, Starfield’s rating ‌is 3.6/5 in​ the US and 3.5/5 in the UK. But one of the countries with the highest rating is ‌Brazil with 4.0/5.

However, user reviews ⁣have not had a significant impact on the​ game’s success. Today, Bethesda announced that Starfield has ⁤attracted 6 million players, which is a huge success for Xbox ⁢and the biggest launch‌ in the history of Bethesda ‍Game Studios.

Original⁣ from www.playground.ru rnrn

Exit mobile version