Starfield Receives First Update: Bethesda Introduces DLSS and Ultrawide Display Support

Starfield Receives First Update: Bethesda Introduces DLSS and Ultrawide Display Support


Developers of Starfield have announced ‌that they will support the sci-fi RPG for‌ many⁣ years. Today’s update is quite small, aimed at ⁢fixing a​ few major issues. Its‌ size is approximately 720MB‍ on PC. Full support for user mods will be available in early 2024, both on PC ⁣and Xbox consoles.

After that,‌ regular ⁣updates are expected to be released, containing the most​ requested community features, ⁤including:

Brightness and contrast controls

HDR calibration menu

FOV slider

Nvidia⁢ DLSS support‌ (PC)

Support ​for 32:9 ultrawide monitors (PC)

Food ​button!

Version 1.7.29 Update – Fixes and​ Improvements

Performance and stability:

Xbox Series X|S Improved stability related to installation.

Various stability and performance improvements, reducing crashes and improving frame rate.

Quests:

“All You Can Buy for Money”: Fixed an issue where player actions could lead to quest blocking.

“Into ‌the Unknown”: Fixed an issue ⁣where the quest ⁣would not appear ‍after completing the game.

“Neon Shadows”: Fixed an issue ⁤where player actions could lead to ‍quest blocking.

We‌ will support this ​game for many years, so please continue to send ​us‌ your feedback! Even if we cannot fulfill your wishes immediately,⁢ we will gladly ⁢do so ‌in the future, like‍ city maps ‌for⁢ example. First and foremost, we want to make⁤ sure that⁤ all progression-related bugs and stability issues are ⁤resolved, as well ⁢as⁣ add features ‍that improve quality of life, which many have⁣ requested. We are‌ also working closely with Nvidia, AMD, and Intel for driver support, ⁢and each ‍update will include ⁢new​ stability⁢ and performance improvements.

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