Review: Super Mario RPG – A Delightful Rendition of a Historic Treasure

Review: Super Mario RPG – A Delightful Rendition of a Historic Treasure


Nintendo’s first-party overhaul remakes are a​ rarity, especially when it comes to ⁤Mario, which ⁢made ⁣the first​ Super Mario‌ RPG announcement for the Nintendo Switch​ a welcome surprise. The new release⁣ is a complete ‍soup-to-nuts rebuild of Super ⁢Mario RPG: Legend ‌of the Seven Stars, the character’s‍ first foray into turn-based RPGs,⁣ a format which would‍ eventually lead to its ‌better-known spiritual offshoots in the Paper Mario and Mario & Luigi series. Whether or not Squaresoft’s quirky classic can still‍ match blows with contemporary ⁤turn-based offerings, it remains⁣ a delightful rendition of a historic treasure, packed with the ⁢same irreverently ⁣weird humor and⁢ novel gameplay as before.

Super Mario RPG introduced a slightly sarcastic edge to temper the generally saccharine and ⁢straightforward Mario mythos.‍ In some ways, this game’s Mario​ evokes the work of Buster Keaton and other silent ‍film stars, mutely ⁤gesturing as‍ wildly as the tech allowed, frequently transforming into other characters to communicate with NPCs in something akin to charades. In a way, the game gave Mario‌ a “voice” in‍ spite of his lack of dialogue, effectively​ expressing ⁢his‍ earnestness, heroism, and continued​ exasperation at surrounding events.

Related: Super Mario RPG​ Remake – Release Date, Gameplay Details, & Changes

In ⁤addition to the‍ expected toads, goombas, koopa troopers, and the ‌Princess – updated here as Peach instead of Toadstool, one of several⁢ name changes in the text –⁢ Super Mario RPG brought in a clutch of other characters ‍and species unique to this entry. There’s the thieving rascal Croco, the cloud​ prince Mallow (once raised ‌as‍ a frog), and a ⁢roster of original beasts and ‌bosses to trounce. Simply rediscovering the⁣ game’s bizarre ⁢flora and fauna is ​one of‌ the best parts ‌of⁣ this remake, which ‍adds finer​ visual detail ​while sticking close to the⁤ muddier-looking SNES version’s character models.

The story begins with a classic princess-kidnapping⁤ by Bowser, but quickly diverts after an enormous sword with a⁣ face‌ shatters ‌a glowing star and stabs into⁢ the villain’s castle,⁢ seting up a takeover for the Smithy Gang. Eventually, Bowser himself begrudgingly joins Mario’s party, which will includes Peach, Mallow, and Geno, a Pinocchio-like⁢ toy with ​guns granted ⁢life by a mysterious‍ presence from​ the Star Road. The five of them will travel through distinct biomes and dungeons in their quest to relinquish seven⁢ lost stars, eventually sabotaging the Smithy Gang’s⁢ plans to⁢ manufacture anthropomorphic weapons to take over the kingdom.

2023-11-15⁢ 12:00:06
Post‌ from screenrant.com

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