“Previewing the Spine: A Cyberpunk Sifu Embracing Gun Fu”

“Previewing the Spine: A Cyberpunk Sifu Embracing Gun Fu”

A stunning new gun fu beat ’em up called Spine from developer Nekki looks to⁤ combine SIFU’s fluid⁤ combat with incredible gunplay in a cyberpunk-themed world. Viewers got‍ their⁢ first look at Spine’s gameplay with a trailer that debuted⁣ during⁤ the 2023 PC⁢ Gaming show. While ‌the trailer was pre-rendered, ‍Screen Rant was invited to a behind-the-scenes preview to see early gameplay that ⁣action game fans will want to know about.

Developer ⁢Nekki has made a name for themselves ‍with games filled with stylish action ⁤and ‌addictive gameplay⁢ with mobile titles like the Shadow Fight series and the⁢ parkour runner Vector. Spine is a cyberpunk-style​ shoot em’ up action game that combines modern free-flowing combat with over-the-top gunplay. While the concept⁤ sounds​ thrilling, ⁣seeing the game in action drives home its promising ⁢blend of aesthetic and John Wick-inspired action set ⁣pieces.

It’s been a couple of years since Spine debuted with ​an action-packed teaser trailer highlighting the game’s dystopian cyberpunk world with an acrobatic​ cybernetically enhanced⁤ female character. Thankfully, Nekki ⁢is ready to show off more, including Spine’s protagonist, Redline, ‍iluustrating what to expect when​ Spine releases in 2025.‌ Players will control the street artist after she’s obtained a ​combat implant in her back that is more than she bargained for. In a future oppressed​ by an AI-controlled‍ regime filled with crime bosses and corrupt enforcers, players will ‍be tasked with changing that in very stylish ways.

Games ⁤featuring free-flowing⁢ combat have produced incredibly entertaining experiences in the past decade, like the Batman⁢ Arkham series, Marvel’s Spider-Man, and the kung-fu roguelike‍ beat ’em up Sifu. Each of those‍ games features exciting hand-to-hand combat, but Spine looks to ​take what works best in those and add over-the-top gunplay seen​ in movies like John Wick. The team at Nekki are hardcore action movie fans who wanted to make an intense but easy-to-pick-and-play gun fu game.

The Spine preview showed Redline ⁣fighting and shooting in third-person through office buildings, ⁤dilapidated apartments, and a bar filled with bottles and chairs ‌that are ⁤able to be used in combat. Enemy AI and object interactivity were limited in the in-development gameplay preview, but the amount of items that could be weaponized in each environment⁤ was staggering. Redline can use doors, glass panes, mounted TVs, and much‌ more to take out enemies creatively, made with the developer’s unique animation engine, Cascadeur. While ⁢unfinished, Spine could still showcase cinematic flips, disarming techniques, and finisher⁢ attacks.

2023-12-01 04:00:04
Link from ‍ screenrant.com

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