One Crucial RPG Feature Absent in Baldur’s Gate 3 Character Creation

One Crucial RPG Feature Absent in Baldur’s Gate 3 Character Creation

Baldur’s ‍Gate 3 has an⁢ impressive character creation system, but one ‌feature ‍that’s missing⁤ is a particularly disappointing exclusion. Developed by Larian Studios, Baldur’s Gate 3 attempts to replicate the‌ freedom ⁤and⁤ creativity of the Dungeons & Dragons tabletop roleplaying experience within a ⁣robust video ‌game system. Although a set of pre-written ​Origin characters are available to‌ play, ‍the option to build a hero from⁢ the ground up instead is ​an important part of the game. The only shortcomings of this serious system appear when ⁢it becomes impossible to make a ‌custom ⁣character cohesive and convincing, which is unfortunately possible thanks to one⁢ flaw.

Baldur’s Gate 3 diverges from the previous titles in the series and many similar games by ​featuring extensive voice acting. Vocal​ performances are usually reserved for​ key characters⁤ or excluded entirely in ⁢games‍ with vast ​amounts of branching dialogue thanks to the sheer‌ volume of lines that have to be recorded. Not only does ‌Baldur’s Gate 3 thoroughly populate the world⁤ with voice acting, but it also provides a number of voice ‌options for⁤ the playable character. The‌ protagonist’s dialogue⁢ is the one area⁢ where lines are recorded ​sparingly, but they ​can ​still make a big difference in‍ giving life⁤ to the character.

Despite Baldur’s Gate 3 offering multiple‌ options for the main character’s voice, each of the available selections falls⁤ into a vaguely similar mode ⁢overall. None of⁣ the voices break the mold of‍ typical‌ high fantasy performances, with accents that recall the⁣ performances of any⁤ well-educated British cast ⁣in a​ fantasy film or series. Although these ‌are more than sufficient for many‌ Baldur’s Gate 3 custom ‍characters,⁣ they don’t​ work for every concept. Characters intended to be⁢ inarticulate or gruff have no good​ representation among the options, making for an inherently distracting⁣ dissonance‌ in-game.

The one-note aspect of the Baldur’s ‍Gate 3 voice acting options‌ is particularly frustrating given the nature of⁤ character design⁢ both in the game and in Dungeons ‍& Dragons.⁢ Most dwarves or half-orcs are unlikely to speak in the⁤ same⁢ register as humans⁢ or elves, and although⁤ it can be fun to occasionally step away⁢ from these norms, more often than not the options that are⁤ missing ‍would be the best fit. Likewise, ‌a protagonist with the Urchin background or a barbarian using Intelligence‌ as a dump ⁤stat would ‌be unlikely to speak in⁤ the same way as a Noble or bard.

Related: Baldur’s Gate 3: All Backgrounds (And Which To Use)

2023-08-19 18:24:03
Article from screenrant.com

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