Take-Two and Gearbox Software celebrated the success of Tiny Tina’s Wonderlands, despite the absence of a major DLC release following its launch. Instead, the game received a series of smaller add-ons. Recently, Gearbox CEO Randy Pitchford revealed the reason behind this decision.
The explanation was straightforward – the focus had shifted to the development of the unannounced Borderlands 4 during that period.
Regrettably, we couldn’t dedicate resources to a significant campaign DLC[for[forTiny Tina’s Wonderlands].
Our attention was divided as we worked on Borderlands 4. I apologize for not disclosing this earlier, but that’s the nature of the industry.
Wonderlands was far from a failure. I wish we could have pursued a major campaign DLC, but
balancing that with the demands of Borderlands 4 was challenging. I regret not being able to share this information sooner, but that’s how things unfolded. — Randy Pitchford (@DuvalMagic) August 21, 2024
Hints about
Pitchford also refuted claims that Tiny Tina’s Wonderlands was a disappointment, asserting that the game was anything but a failure.
The fantasy adventure led by Tiny Tina launched in March 2025 and
Regarding the fourth installment of Borderlands, it was unveiled at gamescom 2024 with a
Article from stopgame.ru