Is Religion Significant in Starfield?

Is Religion Significant in Starfield?

Very early in ​ Starfield, at the character‌ creation screen, players​ are introduced‌ to three major, fictional religions present in the ⁢Settled Systems. ⁤There​ is ​a trait ⁢associated ⁢with⁣ each, but the small amount of information provided doesn’t necessarily give any insight ‍on what each religion is, how they might affect a playthrough on a large scale, nor their general⁤ standing among the denizens⁣ of the Settled Systems. The presence of Starfield’s‍ three religions in the‌ character creation menu also brings⁢ into question the existence of contemporary⁢ religions players may have faith in, and whether those worldviews​ can‌ be ‍brought into the game’s version of the year 2330.

Luckily,⁢ for those hoping ⁤to‌ make their ⁢character a self-insert, much of ⁣Old Earth culture⁣ (as it’s known in the Settled‌ Systems) has survived the three centuries⁢ and​ change. Starfield giving the main character ⁣a practically blank backstory lets players roleplay⁤ as if their character⁢ is a⁣ practitioner of ⁤any faith​ without ⁣feeling as though their religion has become ⁣an archaic institution. Creating this sort of head-canon won’t have much tangible effect⁣ on the many hours of gameplay,⁤ though,⁤ and Starfield prefers⁣ to center its⁣ theological musings around the three creeds it’s invented for its⁤ vision ​of ‌humanity’s future – Sanctum Universum, the Enlightened, and House Va’ruun.

Character‌ creation ⁢is the earliest opportunity to adhere to a religion ‌in Starfield. The Raised​ Universal,‍ Raised Enlightened, ⁤and Serpent’s Embrace ​traits make the player character a⁣ member of Sanctum Universum, The Enlightened, and House Va’ruun respectively. Each trait has its benefits;​ the former two will give players access to some extra items,⁤ while the latter ⁣grants ⁤buffs⁢ to health ⁤and oxygen levels​ for a time after grav⁣ jumping (the method by which ships‌ fold spacetime and travel between ​the stars in Starfield).

The most impactful facet of all three,​ however, comes in ⁤the⁤ form of unique⁢ dialog⁤ options. Seemingly ‍every trait in Starfield will ‍provide the⁣ player character with special lines to say, but the three ‌religion traits‍ provide the opportunity‌ to ‌leverage one’s faith ‍in conversation, and ‌perhaps occasionally open up⁣ new avenues in resolving a quest objective. Beyond relatively ‍minor ‍changes such‌ as these, it’s unlikely choosing a religion will⁣ significantly impact ​the‌ experience. Starfield seems designed to allow players ⁢to engage with every quest line, regardless ​of their ⁣character’s background.

Two of Starfield’s three⁣ religions, Sanctum Universum‍ and The Enlightened, ⁤have doctrines seemingly at odds. Sanctum Universum believes reality⁤ itself ⁤is a divine creation, built by a higher being that’s somewhere out in⁤ the cosmos. The Universals posit the idea‌ that humanity entering the interstellar⁢ age is a ​major step in its destiny to meet ⁣its creator, and that grav ⁣jumping is​ a glimpse into one of many higher dimensions. Grav jumping, ‍to members of Sanctum Universum, is ⁢a ⁢religious⁢ experience ⁢to be…

2023-09-02 10:48:03
Original from​ screenrant.com

rnrn

Exit mobile version