Interview with Rich Vogel and Mark Tucker: Exploring Game Creation at T-Minus Zero Studios

Interview with Rich Vogel and Mark Tucker: Exploring Game Creation at T-Minus Zero Studios

A group of gaming industry‍ veterans have ⁢started a new studio with technology company NetEase. Called T-Minus ⁣Zero, the developer ⁢has ambitious plans for a ​new multiplayer sci-fi project, though most of ​its details are still under wraps. The core ‌focus ⁣of the new game will be facilitating an online community⁣ and ‍creating​ a ⁢multiplayer space in ⁤which⁣ players can connect with one another in ways that aren’t possible⁣ with ⁢solo titles.

The idea for T-Minus Zero came from Rich Vogel, who previously built up⁢ three​ other gaming studios in his ⁣career: Sony Online Entertainment Austin, BioWare Austin, and BattleCry, a Bethesda Games Studio. He’s overseen countless multiplayer experiences over the years, including⁢ Ultima Online and ⁢Star Wars Galaxies, considered one ‍of‍ the best Star Wars games to date. Vogel ‌has partnered with other⁣ veterans for T-Minus Zero including Mark Tucker, a developer with over two decades of experience that include⁢ other online experiences⁢ like Fallout 76.

Screen Rant sat down⁣ with ‍studio head and⁣ founder Rich Vogel and ‌studio game director and founder Mark Tucker ⁢to discuss⁣ how the studio came together, their ⁤years of ⁣experience, and what⁢ the future ⁤holds for T-Minus Zero’s first‍ title.

Screen Rant: To get​ started, I would love to hear a ⁢little bit about where the⁢ idea for this new studio first started,how long has this been‌ in the works for you?

Yeah, the team‍ you’ve ⁣assembled​ is really impressive.⁤ Can you talk a little bit ‍about sort of the process behind putting this group together in the ‌first place?

2023-08-31 10:00:05
Source from screenrant.com

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