Exoprimal Review: A Powerful Game That Falls Short of the It-Factor

Exoprimal Review: A Powerful Game That Falls Short of the It-Factor

Exoprimal immediately captures ⁢attention with its distinctive hook: a ‌5v5 ‍team deathmatch where players⁤ battle in Anthem-style power-suits, and the ‍winner is ⁢determined by who ⁤can eliminate hordes of ⁤dinosaurs‍ the fastest. This premise ⁤comfortably resides in ⁣the realm ‍of the absurd,⁢ and⁢ the execution of ‌this concept follows suit, which is not necessarily a negative aspect.

Capcom is ​no stranger ​to ‍absurdity. ⁤The‌ Resident Evil ​series serves⁢ as a prime example, with⁢ its fourth, fifth, and ⁤sixth ⁤installments incorporating action elements that occasionally⁣ reach cartoonish⁤ levels. However, ⁣integrating this style into a live-service, multiplayer shooter is‍ uncharted ‌territory for ⁣a‍ studio renowned for​ its fighting and story-based‍ action games. With‌ a series of‌ successful releases ‌in recent‍ years,‍ such ‌as Resident ⁢Evil 4 Remake⁢ and​ Street ⁣Fighter 6,⁤ can Capcom continue its winning ⁣streak with⁣ Exoprimal?

While the⁤ setup is‌ intriguing‍ enough to pique⁢ players’⁣ curiosity, it struggles to⁤ maintain ‍their interest after​ a few‍ hours ⁣due‍ to the delivery of the story. Unlike similar‌ live-service ⁣games​ like⁣ Destiny ​2,​ Exoprimal’s⁢ story mode is not an isolated, linear experience that players can⁢ play⁢ through‍ alone. Instead, players⁢ immediately‌ dive into‍ competitive game modes ‍to⁢ collect lost data⁤ files that unlock story beats in the​ Analysis Map.

Each story beat requires⁤ a specific number⁣ of files‍ to be collected, with some needing three ⁣particular files⁢ while⁣ others ⁢require six or seven. The​ problem ⁢lies in ⁤the non-linear‌ distribution ⁢of these⁣ files, meaning players‍ may have to ‍wait a couple ​of ⁢hours before obtaining the ‍specific files⁣ necessary to progress​ the story. ​While it makes narrative sense⁣ to compete ​in wargames​ and gather‍ information⁣ to solve ⁢the mystery,​ it fails to keep players⁣ engaged due to the lengthy process of gathering the ⁤required⁢ pieces. It’s a shame‍ because the story features a strong and ‍endearing ⁢cast​ that‌ brings joy⁤ to ​the experience.

The ⁤foundation of⁣ Exoprimal ⁢will be familiar to fans of‌ team-based⁣ action games. Players are divided into ⁤teams ⁢of five and⁢ don Exosuits from one of three classes: Assault, ​Tank, and Support. ⁢Each Exosuit⁢ adheres closely⁣ to⁢ the‍ archetypes of their respective classes but ⁢offers ‍enough⁤ variation ⁢to⁤ provide a​ unique feel for each ⁢one.‍ Additionally, if⁤ a player is ⁣unsatisfied with their initial choice ‍of Exosuit, they ⁢can⁣ switch to⁤ a different one at any time.

2023-07-18 00:48:03
Article⁣ from screenrant.com
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