Long before the release of Starfield, Bethesda’s director Todd Howard stated that one of the goals of this open-world role-playing masterpiece was to become a game that players could “play for many years.” However, as reported by gamesradar, after six weeks since the release of Starfield, some players have discovered that the game lacks the “enduring vitality” that was previously mentioned.
Even some devoted Bethesda fans are finding it increasingly difficult to derive enjoyment from the game, let alone play it for many years. In contrast, The Elder Scrolls V: Skyrim from the same Bethesda is capable of providing people with entirely different sensations.
A recent post on the Reddit forum by user CarefulMode caught the attention of many players, garnering nearly 10,000 upvotes in just one day.
In the post, the author roughly described their impressions of Starfield, noting that after playing for 50 hours, they came to the conclusion that it was not for them:
Starfield lacks the qualities that Bethesda games usually possess, and the planets constantly give people the feeling of “repetition,” while a significant part of the gameplay time is spent simply contemplating empty interstellar space.
Overall, some fans hoped that Starfield would become their next The Elder Scrolls V, their new thrilling adventure, but it turned out to be far from that.
Based on the number of upvotes, it is clear that many players also encountered similar situations and had difficulties adapting to Starfield. Among the problems mentioned were numerous loading screens, procedurally generated duplicative content, lack of interesting gameplay, etc.
Some players even stated that after 80 hours of playing Starfield, they returned to TES V and could still derive pleasure from it. The manually crafted narratives in TES V are much more interesting than the “copied and pasted” content in Starfield.
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