Developers Urged by Gamers to Cease the Annoying Practice of Pre-Announcing Games Years in Advance

Developers Urged by Gamers to Cease the Annoying Practice of Pre-Announcing Games Years in Advance


It’s always frustrating when a new game is announced and its release date is set two or three years after the initial announcement. Recently, this situation has worsened, and a prime example of this is the highly anticipated Elder Scrolls VI. A brief teaser for the game appeared back in 2018, but since then, there has been no further news.

Naturally, it’s exciting to anticipate new games, especially if it’s a new installment in a beloved series. However, once the initial excitement fades, all that remains is a long wait and sporadic updates about the game’s development.

However, gamers have reached their limit and are now urging developers to stop announcing games several years before their release.

This call to action originated from a Reddit thread that received over 2k votes. The thread stated: “Can gaming companies PLEASE stop releasing trailers/teasers that come out several years before release?”

I don’t understand it. They get everyone excited that a long-awaited sequel or remake is coming soon, but then it’s still 5 or even 10 years until the release. Fallout 4 had the perfect timing between announcement and release. I understand that after all the AAA disasters in recent years, companies want to make sure there is extra polish and not release a game too soon. But please, stop announcing games that make me contemplate life insurance before their release.

While it’s understandable that new releases require extensive planning, development, and bug fixing, the waiting time has become absurd. Another notable example is Grand Theft Auto VI, which has reportedly been in development for some time but has yet to receive a trailer. In fact, some gamers genuinely fear that they will pass away before the game is released.

Several commenters agreed with this post, many of whom are not primarily concerned about the development time but rather the void that exists between the announcement and the release.

I’m not against a brief announcement to inform people that the game is in development, even if it’s in the early stages.” Or, as another user put it, to attract investors, developers, etc. However, some announcements go too far. The announcement of Elder Scrolls 6 happened over 5 years ago… It’s just ridiculous, lol.

As others have mentioned, it’s not just about generating hype among gamers. My issue with the gaming industry is that they announce a game and then go completely silent for years. During this time, everyone forms their own expectations, and it’s only very close to the release that they actually reveal what the game is like, leading to significant disappointment.

Beyond Good and Evil 2 has already been 15 years since the first trailer, and there are no signs that the game will come out anytime soon, if at all. Someone who was born when the trailer was shown will most likely turn 18 before the game’s release (if it ever comes out).

As frustrating as it may be, this is a trend that is unlikely to change in the gaming industry. As many commenters have pointed out, announcing trailers also serves the purpose of attracting investors and new developers, not just as a marketing tool for consumers.


Article from www.playground.ru

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