A demolition mech called the Smart Cleaner is one of the many boss fights your mech will face in Armored Core VI: Fires of Rubicon as a challenging enemy to beat at the end of a mission. A mobile fortress wielding two grinder arms powered by flames, this opponent can be quite intimidating. However, this autonomous heavy unit has clear weaknesses that you can exploit with the right build.
The EC-0804 Smart Cleaner shows up at the end of Mission 12, ”Infiltrate Grid 086″, which sees your mech travel through a facility with small rooms and limited space. These restrictions make it challenging to use high-mobility mech builds, so consider using Tetrapod or Tank Leg parts. These boost your Armor Points (AP) in the evolved mech warfare of Armored Core 6, increasing your overall health in exchange for slower movement.
Fight the boss from a distance when you can, and avoid getting trapped in a corner of the arena while trying to get away. The space here is limited, making it extremely important to keep track of your Energy so that your mech can fly, boost dodge, and recharge this resource at the right times. One of the fun aspects is the delicate balance of Energy in Armored Core 6 determined by the exact build you design.
When the Smart Cleaner reaches around 50% of its health, it will start shooting balls of fire from its central furnace on top of the machine. These shots will make it harder to approach from the air, with lingering fire staying on the spots where they land on the ground. Moving your mech through burning metal sections will damage it, making long-range weapons the best to equip for this battle.
Learning to beat the Smart Cleaner in Armored Core VI: Fires of Rubicon may take some trial and error, but thankfully, you can always adjust your mech build through the mission Checkpoint if you fail.
2023-08-27 03:24:03
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