Bigby’s Grand Showcase: Unveiling the Majesty of Giants – Introducing All-New Subclasses, Backgrounds, and Feats

Bigby’s Grand Showcase: Unveiling the Majesty of Giants – Introducing All-New Subclasses, Backgrounds, and Feats

The first ​chapter of‌ the new Dungeons & Dragons source⁣ book Bigby ⁤Presents: Glory of the Giants​ deals⁤ with⁤ character creation,⁣ and it adds​ a variety⁢ of ‌new options for play. ⁤Although it⁤ might seem like​ a book focusing ‌on giants ‌might only be useful for characters with giant blood in their veins, the‌ new⁤ options don’t only apply to firbolgs and⁤ goliaths. With a new subclass as well as several new backgrounds and feats, Glory‍ of the⁤ Giants‍ makes ⁢it easy ⁣to build characters ‌that ​are larger-than-life​ in memorability even if not in stature.

In total, the new material⁢ in Glory of the Giants that directly contributes to choices for character building ‍amounts to one subclass, two backgrounds, and eight feats. The book offers advice on how to‍ connect a character using any of these options to the lore of⁣ the giants, whether to draw a direct line of ancestry, ⁣draw power ⁢from ‍an artifact, or worship the gods of the giants.⁢ No matter what ​angle is taken to integrate the ⁢new DnD character ‍options, the⁣ additions add a solid⁣ amount of flavor and potential to ‍any‌ build.

The new DnD subclass ‌added in Bigby Presents: Glory⁤ of⁢ the ⁣Giants is designed for barbarians⁣ who ⁢want ⁢to⁤ tap ‌into primal power. Path of ⁣the Giant barbarians grow in size when ​they rage, a feature that scales with leveling. Earning enough XP can‌ infuse the‌ weapons that raging Path of⁣ the Giant barbarians use with extra ⁣power‍ and eventually increase their size to Huge⁣ if they so choose. Depending on the player and​ dungeon master, a barbarian transformed through rage can either maintain their fundamental appearance ‌at a larger scale or ⁣change into a giant-like or ⁢even Elemental‍ form.

Perhaps the most ⁢fun⁣ feature that Path of the Giant​ barbarians ⁢can employ on ‍the battlefield is Mighty Impel, which allows⁣ them to hurl smaller creatures to other spaces within range. This could ⁣be used to safely move allies or reposition enemies, with ⁢the possibility to deal damage by tossing a foe onto⁢ a space that​ doesn’t support ‍them. Path of the Giant barbarians can⁤ also fool around out⁤ of combat, with ‌the third-level ability to learn⁤ the druidcraft or thaumaturgy cantrip opening up ⁢creative possibilities ⁤that ⁣other ‌DnD⁤ barbarians ⁢might not be able ⁢to access.

Related: ​7 D&D Character⁣ Builds To Try Out Before​ Bigby’s Glory of the ⁣Giants

2023-08-05 ‌10:48:03
Article from screenrant.com

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