In addition to the universal delight that Baldur’s Gate 3 will soon be out of early access, players are also sharing advice, including recommending looking into the game settings and disabling one potentially unpleasant default option.
The talk is about the so-called karmic dice, which were added in early 2021 and were then called Loaded Dice or “balanced dice.” This system was supposed to allow for balancing the randomness typical of tabletop role-playing games, which served as the main source of inspiration for BG3 and classic role-playing games in general.
Initially, karmic dice simply equalized the player’s rolls. If we rolled low numbers too often, the game increased our chances of getting good rolls, and vice versa.
However, after complaints from players, the developers quickly changed this scheme: now karmic dice always provide the best rolls.
At first glance, this is a useful feature that only the most devoted randomness enthusiasts could find fault with. There is just one small problem: the karmic dice also benefit enemies to a significant extent.
Reddit user Havelok has been reminding us of this “minor” complication for two weeks now, citing another user’s post, akdavidxy. This user conducted a small experiment with the feature. The reason for it was a “solo” adventure in BG 3, i.e. an attempt to play the game with one character focusing on defensive play.
The user acknowledges that his sample size was modest (about 150 rolls). Nevertheless, it was enough to clearly see the negative impact of the karmic die on clashes with enemies. Even with a reasonably high armor value (23) at the beginning of the game, enemies hit his character in 30-40% of the rolls.
Furthermore, this manifested as a three-fold increase in the enemies’ critical hit chance: 15% instead of 5%. Additionally, akdavidxy noted that the effect increases with the growth of the armor value. In other words, the higher the armor class, the more the game favors the enemies.
Of course, this makes the game more challenging for tank roles, when enemies hit your character too often and deal critical damage. Havelok and akdavidxy are not the only players who have experienced the curse of the balanced die.
Therefore, it is better to disable the karmic die before starting the game. Let’s also hope that Larian will balance the option better before the release.
Post from www.playground.ru rnrn