In a recent interview with a Chinese portal, FromSoftware‘s Hidetaka Miyazaki shared exciting details. Thanks to a community member’s manual translation, we now have insights into Miyazaki’s discussion.
The focal point of the conversation was the Shadow of the Erdtree expansion for Elden Ring. Here are the highlights:
- Unlike previous instances where FromSoftware released multiple expansions, they opted for a single DLC for Elden Ring due to its gameplay structure. The game emphasizes exploration and adventure, requiring vast, uninterrupted landscapes to maintain the immersive experience offered by Shadow of the Erdtree.
- A new feature in the expansion allows players to adjust the difficulty level.
- Expect a plethora of new equipment, with eight additional weapon families being introduced.
- Players can anticipate changes from “New Game +” in the expansion, promising fresh discoveries upon replaying the game.
- Miyazaki refrains from estimating the DLC completion time, emphasizing that players often spend more time exploring than anticipated. The expansion will address some main story queries without altering the base narrative.
- While the DLC introduces new characters, some familiar faces from the main story may intersect with events in the expansion, shedding light on characters like Trine and Mikelle.
- Despite offering a single ending, players will face diverse decision-making scenarios throughout the DLC.
- Although no further DLCs are planned for Elden Ring, the game’s storyline may evolve in the future.
Elden Ring: Shadow of the Erdtree is scheduled for release on June 20.
Source: stopgame.ru