Top 10 Achievements to Earn in Baldur’s Gate 3

Top 10 Achievements to Earn in Baldur’s Gate 3


Baldur’s Gate 3 is based on Dungeons & ⁣Dragons 5e, but the game takes many liberties ⁢in adapting the tabletop game’s ‍rules. Some rules ⁣adaptations let players make⁣ use of existing options that are rarely‌ utilized in normal 5e,⁢ such as jumping. Others, like bonus actions and reactions, are simply adapted to the digital interface to make using them more streamlined.

Every four levels⁢ in ‍DnD 5e and Baldur’s Gate 3, characters have the option of ​choosing⁢ an ability ‌score improvement or taking a feat. Instead of increasing in Strength or Intelligence, a player might choose for their ranger to ⁣become a Crossbow Expert or their wizard ⁤to become a War Caster, gaining additional powers,​ spells, or benefits outside of basic numerical bonuses. Like other rules, many feats in Baldur’s Gate ‍3 have been changed to better suit a video game than a tabletop experience, ​and there are more than a few that are‌ worth taking in Baldur’s Gate 3 even if ⁢they’re always​ overlooked in ​their original​ forms.

Taking the War ⁣Caster feat makes any magic user even more capable in combat than they already are. A lot⁣ of‌ the best spells in the game require concentration, meaning there’s a saving ​throw whenever the caster takes⁤ damage or the spell’s effect is broken. ‍War ⁣Caster gives advantage on those saving⁤ throws. Additionally, the feat lets casters use the shocking grasp cantrip and use it as an attack of opportunity ‌instead of the typical, almost useless melee⁣ attack. While many casters have⁢ good‌ options for using their reactions, shocking grasp is a fantastic way to ⁣finish off running enemies, or stop them dead in their tracks so actual melee characters can lay into them.

Not only ⁢does the Polearm Master feat give the character a bonus action attack to smash enemies with ⁤the butt of their spear, but it also ⁤lets them take attacks ⁤of opportunity for monsters moving into range rather than out. By using a reaction in this way, the martial character can sometimes demolish an enemy on its‌ own turn‌ before it ‌even has a chance to attack or use its action. Considering that some of the strongest weapons in the game are⁣ polearms, ‍especially for Shadowheart, taking the polearm master feat is a no-brainer.

One of the major ⁣faults of DnD 5e, and Baldur’s⁢ Gate 3 in turn, is that when a die roll fails, the turn is wasted, and so are resources such as spell⁣ slots.⁣ With the Lucky feat, however, the character gets a chance to reroll the d20 ⁢and ‍attempt ⁤to change the outcome up ⁢to three times per⁤ long rest. Sometimes the new roll will be a failure, ‌too, ⁢but having the option ‌is incredibly beneficial. Add‌ this with ‍various inspiration points that work the same way, and⁢ there is a‍ much lower chance of anything being wasted.

2023-12-28‍ 21:41:04
Article from screenrant.com

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