Tim Sweeney Reveals Epic Games’ Risky Exclusives Strategy: Are They Worth the Investment?

Tim Sweeney Reveals Epic Games’ Risky Exclusives Strategy: Are They Worth the Investment?

Epic Games is pulling out all the stops to boost the ​popularity ⁣of their store. Their tactics include giving away free games and securing exclusive deals. However, not all these​ moves have been‌ successful, as CEO Tim Sweeney acknowledged.

During a recent press briefing, Sweeney admitted that while some exclusivity deals have been profitable, many have not yielded the desired results. On the other hand, the free game⁤ giveaway initiative has been a game-changer for the company.

“We’ve invested​ heavily ⁢in exclusives,​ with mixed outcomes. The free game giveaway program, however, has been incredibly successful.”

Tim Sweeney

The highly anticipated game, The Wolf⁢ Among Us 2, will also be​ exclusive to the Epic Games Store.

Sweeney emphasized that offering free​ games has proven to be more beneficial than exclusivity deals. Despite seeming⁤ counterintuitive, the free ​game giveaway program has⁤ been a cost-effective strategy, ‌attracting users at a lower cost compared to traditional advertising methods. This⁢ approach also supports‍ developers directly, aligning with the store’s commitment to their success.

“By offering developers ⁣financial support⁣ for exclusivity, we can attract new users to our⁣ platform at a minimal cost. The free games not ⁢only raise awareness but also boost sales for other paid titles, making it a win-win‌ situation for all parties involved.”

Tim Sweeney

Additionally, Epic Games⁢ provides ​funding to studios in ‌exchange for exclusivity on their​ platform. ‌Titles like Alan Wake II, developed⁣ under this program, have ⁢set the stage for other studios like Playdead and genDESIGN to follow ⁣suit. According to Epic Games Store General Manager Steve⁣ Allison, the long-term exclusivity of games on EGS has proven to be a successful strategy, with titles like Borderlands 3⁢ exceeding expectations for both developers and publishers.

*The parent organization “Meta”⁤ has been banned in Russia for extremist activities

Source: stopgame.ru

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