The Top 7 Assassin’s Creed Games Featuring Exceptional Modern-Day Narratives

The Top 7 Assassin’s Creed Games Featuring Exceptional Modern-Day Narratives


The Assassin’s Creed series is well-known for its historical settings and stories, but the modern-day narratives that have typically⁢ played a supporting role are also a crucial part of the franchise’s identity. ‌From the very first game, ⁤Assassin’s Creed has taken the interesting ​tack ⁤of justifying in-game mechanics and UI through the‌ concept of the Animus, a virtual construct that allows modern-day characters to explore past identities and adventures. The recent title Assassin’s Creed ⁣Mirage skipped ‍out ‍on the tradition,⁣ but Assassin’s Creed‌ Nexus VR stuck to the formula and​ made some interesting use of the VR headset.

While even the weakest historical stories ‌in Assassin’s Creed still offer interesting sights to see and characters ‍to meet, the modern-day entries have more of an uphill battle to⁣ attract interest.⁣ Assassin’s Creed Animus users don’t tend to have the honed skills‍ of ancestral Assassins, ​and ​the more minor presence in the overall runtime gives them less room to develop complexities. Even so, the series​ has managed to score some hits, with the best modern-day stories standing head-and-shoulders above the ones that never justify themselves as anything more than filler.

Assassin’s ⁢Creed 4: Black Flag took on the unenviable task of moving the modern-day story past Desmond, and it didn’t fully succeed in delivering a comparable replacement. To its⁢ credit, however, it did‌ try some⁤ entirely new ideas, ⁢with⁣ a new angle on Abstergo and a bit more meta-commentary on Ubisoft itself, providing a substantially different overall feel. It’s easy​ to blame Black Flag for the sidelining of modern-day stories in subsequent games, but its willingness to try something new has to be worth something.

Assassin’s Creed ⁤Nexus ⁤VR isn’t necessarily an obvious choice for one of the better modern-day storylines, as the actual plot isn’t much more than ⁣a framework⁣ for the segmented mission structure. There’s also no ‍real gameplay outside the Animus, with a few basic grid-based puzzles providing the only notable diversion. The⁤ big ⁤difference, ‍however, is ⁤ the VR format, which taps into the idea ⁣of the Animus in‍ a way that the series ⁤has always begged for. A few⁤ cool moments play with that concept in a way that’s​ more memorable than most modern-day Assassin’s Creed material, with‍ an especially memorable ending sending things off on a high ⁤note.

The⁣ modern-day ⁤stories ‌of ‍Assassin’s⁣ Creed have mostly been frustrating since the conclusion of Desmond’s original story arc, bouncing around between‍ half-formed ideas and generally taking on a sidelined⁣ role. Assassin’s Creed Valhalla actually feels like something of a return to form, focusing‌ on interesting characters and advancing the plot instead⁣ of spinning its wheels. The ending was especially exciting, shaking things up in an⁣ energizing way, although whether Ubisoft capitalizes on that ‌momentum in the long run remains to be seen.

2023-12-21 21:41:04
Link⁤ from screenrant.com

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