The Top 10 Differences Between Ocarina Of Time 3D and the Classic Original

The Top 10 Differences Between Ocarina Of Time 3D and the Classic Original

The Legend of Zelda: Ocarina of Time is a fan favorite game, and it received an update when it was re-released for the Nintendo 3DS as The Legend of Zelda: Ocarina of Time 3D. Considering the age of Ocarina of Time, it’s no surprise that the game received plenty of changes when being brought to the 3DS so that it would be more than just a port. Additionally, these changes went beyond graphics and even improved gameplay elements while removing elements that could be exploited to skip sections.

The Legend of Zelda: Ocarina of Time 3D isn’t the first time that this classic game has been brought to another Nintendo system. However, the past versions that were available on Nintendo GameCube and Wii are emulations of the original Ocarina of Time. Because of this, Ocarina of Time 3D features changes that might stick out for players who remember the 1998 version, but some changes could be a welcomed difference.

Boss Challenge is a new feature added in Ocarina of Time 3D that becomes available after players complete the Forest Temple. This mode lets players challenge every Ocarina of Time boss that they’ve beat so far, timing the battle and keeping track of their records. Players can unlock the Boss Gauntlet through the Boss Challenge mode.

After beating the Forest Temple, players can enter the Boss Challenge by returning to Link’s home in Kokiri Forest. Link’s bed gives players the option to sleep, which will restore their health, and then they’ll also receive the option to challenge the bosses they’ve beat up to their current point in Ocarina of Time. Players who defeat every boss a second time will then unlock the Boss Gauntlet, where they fight the bosses one after another, limiting them to restoring health using only what they have in their inventory. However, Link receives a power-up at the end of each fight, making it a little easier to complete the gauntlet.

With Ocarina of Time 3D being a remake of the Nintendo 64 game, it’s able to replace and improve parts of the original’s designs that were affected by the limitations of hardware used in the N64. By remaking the game instead of porting it, Ocarina of Time 3D was able to remove the use of pre-rendered backgrounds from the game and replace them with backgrounds that are rendered in 3D to match the rest of the areas. This also allows the camera to follow behind Link when players go down the alley in the Market instead of being set at the end of the alley, limiting visibility.

2023-05-06 22:00:04
Article from screenrant.com

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