The Inside Scoop: How Game Pass Led to Microsoft’s Decision to Close Bethesda Studios

The Inside Scoop: How Game Pass Led to Microsoft’s Decision to Close Bethesda Studios

Former Xbox ‍senior PR manager, Brad Hilderbrand, departed from ‍the company in May 2024, just before the controversy surrounding the closure of ⁣Arkane Austin and Tango Gameworks erupted. Through his social ⁤media, ⁤he shared insights into Microsoft’s decision to shut down these studios, which were considered promising.

Hilderbrand highlighted⁢ two key reasons for this move, both unrelated to the Bethesda acquisition. Here’s a summary of⁢ his thoughts.

The primary reason is Game Pass

In his comments, Hilderbrand suggested that​ Xbox’s console performance has hindered​ Game Pass adoption, as the platform struggles to attract a substantial user base.

The second reason is Activision‍ Blizzard

Hilderbrand noted that the ​focus on⁢ major franchises like Redfall and Starfield within Game⁤ Pass has not translated ‌into significant subscription growth. Without upcoming high-profile releases to drive ⁢momentum, smaller ‌studios with innovative games face challenges.

The dilemma with Call of ⁤Duty‌ exemplifies‍ this issue.⁣ Releasing the game ‍on Game Pass risks revenue loss, while withholding it may disappoint subscribers expecting it as part ‍of their subscription. This predicament reflects the broader impact on smaller studios amidst Xbox’s ‌financial pressures.

Brad Hilderbrand

Article from stopgame.ru

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