Starfield may not limit the number of factions players can join, but ultimately, it requires them to make a definitive choice between the Crimson Fleet and United Colonies. The UC serves as space law enforcement, while the Fleet operates more like space pirates. Specifically, the Crimson Fleet is a loosely organized coalition of pirates, while the militarized UC regulates interstellar trade and punishes smuggling and theft. Each faction offers its own rewards, but one option clearly stands out as superior.
Technically, it is possible to join all factions in Starfield, but eventually, their questlines may conflict with each other. This conflict is most apparent in the rivalry between UC and the Crimson Fleet. Joining both factions is actually required to progress in either of their quests, but during the Crimson Fleet mission “Legacy’s End,” players must finally choose a side. The stories of both factions intersect in many places, and by the time this quest begins, the objectives for each side are essentially the same. The only differences lie in the rewards and their impact on the wider galaxy, so the final decision should be based on these factors.
In terms of money, loot, and a well-equipped spaceship, it is better to side with the Crimson Fleet over UC SysDef in Starfield. Regardless of the chosen faction, players will be rewarded with 250,000 credits, 350 XP, and the unique weapon of the faction leader they had to fight at the end of the Crimson Fleet/SysDef quest line. Since the quests are largely identical, the main difference lies in which faction epilogue plays out during Starfield’s ending.
However, each questline also offers a unique reward, and the Crimson Fleet’s reward is much better. Completing the UC faction quests grants players a free house in Starfield. Completing the Crimson Fleet quests, on the other hand, grants access to the pirate base at The Key. While houses are nice, the UC’s Well penthouse is nothing more than two empty rooms. Although they can be customized, there are better options available on the market. It is also important to note that houses cannot compare to Outposts, which can generate easy money in Starfield and are highly customizable. It is even possible to build a better house on an Outpost.
A half-rusted space station housing a den of pirate debauchery may not sound as fantastical or aspirational as the dream of owning a home, but The Key is a much more practical resource than the cramped, dull apartment offered at the end of the UC questline. It provides players with a reliable place to sell stolen goods and contraband in Starfield, which can be difficult to find in UC-controlled space. Additionally, The Key is home to an NPC named Jazz, a Ship Services Technician. Jazz has access to some of the best illegal ship components in the game.
2023-12-20 15:00:06
Link from screenrant.com
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