In 1974, The Texas Chainsaw Massacre movie shocked audiences with its brutality, gore, and realistic depiction of a simple backwoods family protecting their homestead. This year, developer Gun Interactive has released The Texas Chainsaw Massacre game, which manages to recreate the feeling of the original movie in an asymmetrical-style multiplayer game. Players can take on the role of Family members hunting down the intruders trying to escape the house or Victims whose only goal is to survive and find a way out.
It’s relatively easy to compare The Texas Chainsaw Massacre with the other popular asymmetrical horror-based multiplayer game Dead by Daylight. Both games provide players with the opportunity to escape the clutches of a killer, or live the killer’s story and decimate the victims. TCM and Dead by Daylight also contain Leatherface, the breakout character of the Sawyer family movies, or Hewitt family in the 2003 remake. Luckily, that’s as far as the similarities go, as TCM provides much more for both Victims and Family to do during gameplay.
The Texas Chainsaw Massacre is broken into two different games, Family and Victims. There will be three Family members, with one always having to be Leatherface, and four Victims per game. Players who choose Family will have five characters to choose from, three from the original movie and two completely original additions. Each Family member has a different style to their gameplay: the Hitchhiker manically runs around setting traps throughout the house, for instance, while Sissy can spray poison over an area, drawing out Victims who may be hiding.
The main goal of a Family member boils down to finding, and killing, the Victims. When the game begins they’ll spend some time setting up traps, barricading the house, and feeding Grandpa - the patriarch of the family, and the best resource for spotting Victims that the Family has. The more blood fed to Grandpa, the more Family members will be able to see distant outlines of the victims, stopping them from hiding altogether.
Victim gameplay in The Texas Chainsaw Massacre is purely survival and escape. Each player will begin somewhere in the basement, tied to the ceiling, where they will need to escape using a skill-based system that balances activity versus noise. If a player smashes the escape button too much, they’ll start creating noise that alerts the Family members to their whereabouts. This balancing system plays out in almost every task that a Victim does, from lockpicking to searching through piles of questionable cleanliness for a knife-like skeleton bone. Balancing speed, ingenuity, and hiding is the path to victory for a Victim and the system runs very well here.
2023-08-17 23:48:03
Post from screenrant.com
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