Baldur’s Gate 3‘s most recent patch introduced a number of features and fixes that make for smoother sailing, but it also included a more devious addition than ever before. Developer Larian Studios has taken post-launch updates as an opportunity to add some features from the studio’s Divinity: Original Sin games that didn’t make it into Baldur’s Gate 3 at launch, like the ability to customize characters after starting the game through the use of the Magic Mirror. The most recent Divinity import is the addition of Honour Mode, although it’s likely to cause a lot more pain than the Magic Mirror.
At launch, Baldur’s Gate 3 had three different difficulty modes – Explorer, Balanced, and Tactician – with each catering to a different level of expertise with roleplaying games and turn-based combat. Tactician is certainly challenging, even with some experience, but it isn’t necessarily punishing, as mistakes can always be repaired by reloading a save file. Honour Mode steps in to satisfy anyone looking for that unforgiving experience, rendering party wipes as complete game overs and limiting the entire run to a single save file, autosaving whenever the game is closed.
Honour Mode might sound like an intimidating way to play the game, but many players have ultimately found it hard to deny the allure of the ultimate Baldur’s Gate 3 run. Several months after its release, a large chunk of the community has finished one or more campaigns, and going back in with Honour Mode is an exciting way to see things from a new angle. Niche strategies suddenly become necessary, and every fight can be a breathless experience with the intensity of life or death consequences.
The fundamental changes to save files and Game Overs aren’t the only things that make Honour Mode hard in Baldur’s Gate 3. Bosses get a big Honour Mode boost in general, with better gear, more health, and Legendary Actions that let them take more frequent actions in combat. Regular enemies are tougher as well, with a general +2 to every roll they make. The difficulty increase isn’t restricted to combat, with higher difficulty checks and more expensive goods serving to introduce more problems to general existence in the world of Faerûn.
There’s one big exit hatch in the Baldur’s Gate 3 implementation of Honour Mode, as dying offers an option to continue a campaign on custom difficulty while giving up Honour Mode rather than booting the player entirely. This makes it easier to start up an Honour Mode campaign without the fear of completely losing hours and hours of progress, even if taking this route would still lose out on the coveted status of a successful run. Hardened Divinity: Original Sin veterans might look down on the option, but it’s a smart way to maintain the integrity of an Honour Mode run while making defeat less exhaustively crushing.
2023-12-14 09:00:05
Source from screenrant.com
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