Metroid Prime Remaster Credit Snub Deemed ‘Shameful’ by Original Developer

Metroid Prime Remaster Credit Snub Deemed ‘Shameful’ by Original Developer

Metroid Prime Remastered has been out for less than a week, and players are praising how well the Nintendo Switch version holds up to the original. There’s a major difference, though: The developers who worked on Metroid Prime for the GameCube have had their names left off the credits screen. And they’re not thrilled about it.

Zoid Kirsch was a senior engineer on the original Metroid Prime. While he thought that the remaster was “wonderful” and “should be played and enjoyed,” he was disappointed that he and his former colleagues were reduced to “Original GameCube and Wii Versions Development Staff.”

Former lead engineer Jack Mathews thought that the team’s exclusion was “shameful.” He acknowledged that his own code “was probably replaced,” but many of the original team members’ work appeared to be largely unchanged. He believed that the remaster included “uprezzed” art (low-resolution art changed to a higher resolution), and that the original game…

2023-03-10 04:00:04 Original Metroid Prime Dev Calls Remaster Credit Snub ‘Shameful’
Link from kotaku.com

Metroid Prime, the critically acclaimed first-person adventure game that debuted on the Nintendo GameCube in 2002, is a beloved classic among fans of the series. The game’s graphics, music, and gameplay were ahead of its time, and it has continued to captivate gamers for nearly two decades. In 2019, Nintendo released a remastered version of the game for the Nintendo Switch, titled Metroid Prime Trilogy, which included all three games in the series. However, the remaster did not include a credit for one of the original developers, Mike Wikan, which has been deemed “shameful” by the gaming community.

Mike Wikan, a former developer at Retro Studios, worked on the original Metroid Prime game as a designer and producer. He played a crucial role in developing the game’s world, characters, and story. Wikan left Retro Studios in 2006, but his contributions to the game have not been forgotten by fans of the series.

When the Metroid Prime Trilogy remaster was released in 2019, fans quickly noticed that Mike Wikan’s name was missing from the credits. This led to an outpouring of support for Wikan on social media, with fans expressing their disappointment that he was not given the recognition he deserved.

In response to the outcry, Mike Wikan took to Twitter to express his frustration with the situation. He stated that he was “very disappointed” that he was not credited in the remaster, and that it was “shameful” for Retro Studios and Nintendo to leave him out. Wikan also thanked fans for their support and expressed his love for the Metroid Prime franchise.

The gaming community has rallied behind Mike Wikan, with many people voicing their support for him on social media. Fans have called for both Retro Studios and Nintendo to rectify the situation and give Wikan the credit he deserves.

The Metroid Prime series is a beloved franchise that has left an indelible mark on the gaming industry. Mike Wikan’s contributions to the series are an important part of its legacy, and it is essential that he is given credit for his work on the original game. It is unfortunate that this oversight has occurred, and it is imperative that Retro Studios and Nintendo address it.

In conclusion, Mike Wikan’s exclusion from the credits of the Metroid Prime Trilogy remaster has been deemed “shameful” by the gaming community. His contributions to the original game were significant, and he deserves to be recognized for his work. It is important that this issue is addressed and that Wikan is given the credit he deserves for his part in creating one of gaming’s most cherished franchises.

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