One Missing Feature Keeps Super Mario Bros. Wonder from Becoming a Masterpiece

One Missing Feature Keeps Super Mario Bros. Wonder from Becoming a Masterpiece


Super Mario Bros. Wonder ⁣is already the ‍most mind-bending and chaotic example⁣ of any Mario game,‍ yet‌ it​ could be even more ⁤so with ⁤one ⁤tech-enhanced feature. ‍The game brings Mario and his friends to the⁢ Flower Kingdom, ‍where they witness Bowser take control of the magical Wonder Flower and transform not just Prince Florian’s castle, but the entire kingdom, into a weirdly dark ⁣and sinister‍ land. Naturally,​ Mario’s ​crew ​eagerly ⁤jumps in to help defeat Bowser. Along the way, they​ get to see just how weird things can get with the⁣ Wonder Flower’s mystical magic, ‌which ⁤is‍ somewhat more of ‍a psychedelic, drug-induced episode ⁣ than any traditional ideas of witchcraft.

Wonder Effects are the main feature⁣ of⁢ Super Mario Bros. Wonder and happen whenever the characters collect a Wonder Flower in the levels. They can ​transform the entire level, causing a variety of new game mechanics or even transforming the characters​ themselves.​ These are in ‍addition to ⁢other power-ups such as the ​infamous new Elephant power-up that was introduced in Wonder, and⁢ the special character abilities that can be added with Prince ⁣Florian’s badges. All these things put together mean that this⁢ game is an experience that is full of wacky, chaotic fun, and‌ yet it could have been even better if set in‌ an ​even more mind-bending technological space.

Super Mario Bros.‌ Wonder’s Wonder Effects are perfect for a VR setting, with the near-hallucinogenic ⁤colors and⁢ patterns⁢ mixed with the‌ constant barrage of transformations. Whether facing ⁣a situation with Super Star showers, Bulrush stampedes,‍ or having the sparkly Dark Mario chasing ⁣the player ⁣through a level, it would ⁢feel a bit like a variety of minigames ​but with all having the same ⁤general ‍focus and cohesion. The music and swirling colors already serve‌ to create⁣ a bit ⁢of a mind-bending⁣ feature, and when⁣ a player is placed in the center of this expressive setting, it would be hard not to feel immersed in the ⁣sensations.

Aside from the world-changing effects that the Wonder Flower can ⁤cause, Super​ Mario Bros.⁢ Wonder⁣ has many opportunities for the main character to‍ transform. Whether Mario and his friends have grabbed a power-up that changes them into an elephant, or the‌ triggered​ Wonder Effect makes them become a Spike Ball or ⁢Goomba, experiencing‍ the change from a ⁣virtual reality perspective would ​be ⁤a​ unique feeling that could be ⁣much ‌more impressive‍ than simply watching it‌ happen on a 2D screen. Seeing an elephant’s trunk appear in front of the ‌player’s ‌sightline and being ‌able to use it to strike objects could be a challenge to control ‍correctly and ‌adapt to the VR, ⁤yet if handled correctly, it would be truly wondrous.

The less transformative power-ups would also benefit from being ⁤used in a⁤ VR space, such ​as the Bubble Flower. A ‌player being able to throw a bubble out in front of them⁣ to‍ either aim at ​trapping enemies or ⁤time it just⁣ right, so they can⁤ jump on top of it would⁢ add a ⁢layer ⁣of⁢ complexity and challenge, but in​ a ‌fun way….

2024-01-02 20:41:03
Article from screenrant.com

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