Super Mario Bros. Wonder is already the most mind-bending and chaotic example of any Mario game, yet it could be even more so with one tech-enhanced feature. The game brings Mario and his friends to the Flower Kingdom, where they witness Bowser take control of the magical Wonder Flower and transform not just Prince Florian’s castle, but the entire kingdom, into a weirdly dark and sinister land. Naturally, Mario’s crew eagerly jumps in to help defeat Bowser. Along the way, they get to see just how weird things can get with the Wonder Flower’s mystical magic, which is somewhat more of a psychedelic, drug-induced episode than any traditional ideas of witchcraft.
Wonder Effects are the main feature of Super Mario Bros. Wonder and happen whenever the characters collect a Wonder Flower in the levels. They can transform the entire level, causing a variety of new game mechanics or even transforming the characters themselves. These are in addition to other power-ups such as the infamous new Elephant power-up that was introduced in Wonder, and the special character abilities that can be added with Prince Florian’s badges. All these things put together mean that this game is an experience that is full of wacky, chaotic fun, and yet it could have been even better if set in an even more mind-bending technological space.
Super Mario Bros. Wonder’s Wonder Effects are perfect for a VR setting, with the near-hallucinogenic colors and patterns mixed with the constant barrage of transformations. Whether facing a situation with Super Star showers, Bulrush stampedes, or having the sparkly Dark Mario chasing the player through a level, it would feel a bit like a variety of minigames but with all having the same general focus and cohesion. The music and swirling colors already serve to create a bit of a mind-bending feature, and when a player is placed in the center of this expressive setting, it would be hard not to feel immersed in the sensations.
Aside from the world-changing effects that the Wonder Flower can cause, Super Mario Bros. Wonder has many opportunities for the main character to transform. Whether Mario and his friends have grabbed a power-up that changes them into an elephant, or the triggered Wonder Effect makes them become a Spike Ball or Goomba, experiencing the change from a virtual reality perspective would be a unique feeling that could be much more impressive than simply watching it happen on a 2D screen. Seeing an elephant’s trunk appear in front of the player’s sightline and being able to use it to strike objects could be a challenge to control correctly and adapt to the VR, yet if handled correctly, it would be truly wondrous.
The less transformative power-ups would also benefit from being used in a VR space, such as the Bubble Flower. A player being able to throw a bubble out in front of them to either aim at trapping enemies or time it just right, so they can jump on top of it would add a layer of complexity and challenge, but in a fun way….
2024-01-02 20:41:03
Article from screenrant.com
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