Embarking on the journey of No Rest for the Wicked Early Access had its challenges, but Moon Studios remains steadfast in their commitment. The team wasted no time in releasing the initial hotfix, focusing on enhancing balance, stability, and refining key gameplay elements such as endurance, durability, and loot distribution.
Let’s delve into the highlights of the recent patch:
- Decreased damage to durability.
- Lowered repair costs.
- Increased drop rate of repair powder while reducing appearances of Fallen Embers.
- Lessened endurance consumption.
- Adjusted falling damage curve.
- Cost reduction for swordtail and related dishes.
- Enhanced boss balance in the Furnace area.
- Lowered Corpse-Smeared Blade level requirement.
- Expanded weapon selection at Blacksmith Fillmore’s shop.
- Resolved crashes during main menu transitions.
- Addressed various bug-related issues, including unblocking a restricted area in Nameless Pass.
Upcoming updates will introduce key remapping and focus on optimizing performance. Players are eager for improved gameplay experience on the Steam Deck, given the current limitations on portable PCs.
The user rating for No Rest for the Wicked on Steam hovers around 59%, with a notable increase in reviews. Former Blizzard president Mike Ybarra praised Moon Studios’ innovative approach, stating, “No Rest for the Wicked blends classic ARPG elements with a Souls-like twist, signaling a promising direction for the genre’s evolution.” Ybarra also advocated for players to support developers of engaging games by leaving tips.
No Rest for the Wicked (recently launched on Steam Early Access) is boldly merging classic ARPG with a Souls-like essence. This fusion represents the future of the ARPG genre. While there’s still work ahead for the team, a huge congratulations to…
— Mike Ybarra (@Qwik) April 18, 2024
Source: stopgame.ru