Just one more hand. Just one more attempt to win at the card game, Queen’s Blood. In my limited preview time with Final Fantasy 7 Rebirth, weeks before the game is due to be released, I may have spent a little too long learning the rules of this companion card game, introduced relatively early into the game. And I regret nothing. (For one, because I previewed most of the changes to the battle system a few months ago.)
This early addiction bodes well for the wider game. It’s a sign that the team behind this sequel-of-a-remake is making a world bigger and richer than the occasionally on-the-rails one in Remake. I’m hoping for a more open-world experience, now that the characters have finally escaped Midgar. (See: the plot of Final Fantasy 7 Remake) A change of location, too, shakes up the look of Rebirth. It has plants! Nature, everywhere! At least once you’re out of a satellite town called Kalm in Chapter 2.
Square Enix
First, I played through Chapter 1, which also acts as a…
2024-02-06 19:01:56
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