Avatar: Frontiers of Pandora boasts an expansive open-world map, but just how vast is it? In terms of its approach to open-world mapping, it largely follows the typical Ubisoft formula. The game presents a single large map that players are encouraged to explore freely. Initially, the map is shrouded in fog of war, which gradually dissipates as more locations are discovered. Its overall structure is most reminiscent of Ubisoft’s Far Cry series, particularly the latest installment, Far Cry 6.
However, there is one significant departure: Frontiers of Pandora offers two map “difficulty” modes, Guided and Exploration. Regardless of the mode chosen, there are minimal travel restrictions. The game incentivizes free exploration by featuring a variety of captivating sights and points of interest tucked away from the main paths of Pandora. Nevertheless, the size of its map is comparable to some of Ubisoft’s previous open-world releases, and a comparison between the two can lead to a conclusion.
Avatar: Frontiers of Pandora’s map is roughly similar in size to Far Cry 6’s, albeit slightly smaller. Directly comparing the two is challenging since neither map adheres to a perfect one-to-one scale. Settlements, bases, and other points of interest are often represented by generic pin icons that do not necessarily reflect their actual size, but rather their relative positioning. However, aerial views of these locations are available on the map.
Unsurprisingly, the two maps also differ significantly in terms of geography. Far Cry 6 is set on the small island nation of Yara, divided into four distinct regions: Esperanza, Madrugada, Valle del Oro, and El Este. Additionally, there are two smaller, more limited regions: Isla Santuario, the game’s tutorial area, and Isla del Leon, the site of the final boss battle. Overall, Far Cry 6’s map is estimated to cover approximately 34 square miles (88 square kilometers).
In contrast, Avatar: Frontiers of Pandora takes place on a single large landmass that is not explicitly portrayed as an island but rather a segment of a larger continent. It is divided into three regions: Clouded Forest, Kinglor Forest, and Upper Plains. Both Far Cry 6 and Avatar: Frontiers of Pandora feature subregions within their respective regions, defined by natural boundaries and geographical features. On average, the regions appear to be roughly equal in size, but due to Avatar: Frontiers of Pandora having three main regions compared to Far Cry 6’s four, it appears slightly smaller.
2023-12-07 12:00:05
Link from screenrant.com
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