Palworld is an intriguing game that shares similarities with Pokémon, but it’s not a complete copy. Like Pokémon, it involves catching cute and dangerous creatures and using them to accomplish various objectives. While this type of gameplay isn’t unique to Pokémon, the iconic series is the first thing that comes to mind when thinking of a “monster-catching video game.” Early previews of Palworld showcased Pal-catching devices and animations that strongly resemble Poké Balls, further fueling the comparison.
Although there are similarities, the concept of monster catching and battling isn’t exclusive to Pokémon. Palworld is just one of several Pokémon-like games that have gained a solid player base and a lot of love in recent years. These games have added their own twist to the genre and established themselves as unique and enjoyable titles, not just Pokémon clones. In fact, some players even prefer these titles to Pokémon for the fresh ideas they bring to monster-catching gameplay. But does Palworld do enough to distinguish itself?
Aside from the gameplay, the main issue with Palworld and Pokémon is the resemblance between their respective monster designs. Some players have pointed out the ways in which several Pals resemble Pokémon, either in individual design elements or overall concepts, with many accusing Palworld of plagiarizing or ripping off Pokémon’s in-game assets.
Others have drawn attention to another point of comparison: several Pals have the exact same bodily proportions as similar Pokémon. Comparisons between assets from Pokémon Scarlet and Violet and those from Palworld have been made, including the Pokémon Lycanroc and the Pal Direhowl, in 3D modeling software Blender. An anonymous character artist responding to these accusations stated, “You cannot, in any way, accidentally get the same proportions on multiple models from another game without ripping the models. Or at the very least, tracing them meticulously first.”
CEO of Pocket Pair Inc., Takuro Mizobe, responded to these allegations in a tweet, asking critics to refrain from making slanderous comments against the artists who worked on Palworld and taking full responsibility for the designs as one of many people responsible for approving them.
2024-01-23 06:00:05
Article from screenrant.com