Unity Succumbs to Pressure, Revealing the Conditions of its Surrender

Unity Succumbs to Pressure, Revealing the Conditions of its Surrender


Unity announced ⁣significant concessions to its new game developer pricing on Friday. After ⁢rolling out the widely scorned changes 10 days ago, including a per-install fee many developers said could upend their entire businesses, the company rolled out a walkback today that softens some of the policy’s sharper edges.

Perhaps most notably, users on the Unity Personal​ plan will no ​longer be subject to the Unity ‍Runtime​ Fee.​ This broadly disdained charge would ⁤have forced smaller developers⁤ to pay every time their game⁤ was installed​ (including reinstallations from the same user). Under ‌the revised policy, Unity ‍Personal users can ⁢earn up ⁢to $200,000 without changing plans ‍— up⁤ from the previous ‌$100,000. In⁣ addition, the company is waiving the requirement to include the⁣ “Made with Unity” splash screen.

Meanwhile, developers on Unity Pro and Enterprise plans won’t have ​to worry about the Unity Runtime Fee ⁢until they upgrade to the next LTS (long-term ⁣support) version of the…

2023-09-22 14:34:22
Article from www.engadget.com ‍rnrn

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