Persona 3 Reload is a complete remake of the original game, but there are differences between the two. Reload brings the essence of the original Persona 3, which was first released for the PS2 and later remade for the PSP, into the modern day with HD graphics in Unreal Engine 4. The game retains everything that made it the tone-setting entry in the Persona series, including its procedurally generated dungeon crawls, entertaining Social Links, and urban open-world setting.
However, there are several differences between the original Persona 3, its enhanced re-release Persona 3 FES, the PSP port Persona 3 Portable, and the 2024 remake Persona 3 Reload. Some of these differences are natural consequences of adaptation, while others are harder to explain. Additionally, new mechanics have been introduced to keep the experience fresh for returning players. Whether you’re a first-time Persona user or a seasoned member of SEES, Persona 3 aims to be the definitive edition of the game for a new generation. Here are the changes that make that possible.
In the original Persona 3 and FES, players could only control the game’s protagonist, Makoto Yuki, in battle. The rest of the party was controlled entirely through non-specific commands, called Tactics: Knock Down, Attack Fallen, and Assign Target, among others. This concept was interesting as it made players feel like they were in a leadership role by issuing orders to their team.
This concept was accompanied by a side-based turn order, where the entire team would queue up their moves at once. However, later Persona games, including Persona 3 Portable, allowed players to directly control party members and introduced initiative-based turns. Persona 3 Reload follows suit.
Speaking of changes to the combat system, Persona 3 Reload will introduce two new battle mechanics: Theurgy and Shift. While exploring Tartarus, characters have a Theurgy gauge that fills slowly as they attack and defend. When it’s full, they can activate an ultra-powered, unblockable Theurgy skill that is unique to each character. Shift, on the other hand, is similar to the Baton Pass mechanic from Persona 5. When an enemy is successfully downed, one party member can pass control to another, helping them quickly defeat entire enemy mobs and pave the way for an All-Out Attack.
2024-01-17 13:00:08
Article from screenrant.com
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