Take-Two’s Strategic Workforce Adjustment: 5% Workforce Reduction Expected by 2024


Take-Two ⁤Interactive is making strategic changes by reducing its workforce by 5 percent, equating to⁣ approximately 600 employees, by the year’s end. This decision, outlined in an SEC ⁤filing, includes the cancellation of various projects. The implementation of these measures is estimated to⁤ cost between $160 million to $200 million, with anticipated ⁣annual savings of $165 million for Take-Two.

Renowned for titles like Grand​ Theft Auto and as the parent company of Rockstar Games, 2K, Private Division, Zynga, and Gearbox, Take-Two is a dominant force in the gaming industry. With ​a reported revenue of‌ $5.3 billion in 2023, marking a substantial increase⁤ from the previous year, the company continues to thrive. Recently, Take-Two finalized the acquisition of Gearbox, the studio behind Borderlands, for $460 million. The upcoming release of Grand Theft Auto VI in 2025 is⁤ poised to generate significant revenue.

In 2023, Take-Two underwent a ​round of layoffs within Private Division, ⁢the label responsible for popular games like Kerbal Space Program and The Outer​ Worlds.

2024-04-16 18:59:04
Source: www.engadget.com

Exit mobile version