Photo: Sony / Kotaku
While early impressions of the PSVR2 reward all kinds of options, in addition to the general high quality of the expertise, one function that received’t be making it to Sony’s new PS5-exclusive headset is backwards compatibility. The firm’s VR titles from the final technology might be staying there.
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In the newest episode of the Official PlayStation podcast, Hideaki Nishino, senior vp of platform expertise at PlayStation, talked in regards to the standout options and improvement saga of designing and constructing the brand new VR headset for the PS5. Asked instantly about whether or not last-gen VR titles can be playable on the brand new headset, Nishino acknowledged that “PSVR games are not compatible with PSVR2 because PSVR2 is designed to deliver a truly next generation VR experience.”
Nishino highlighted the superior function set of the PSVR2 because the obvious cause for this, particularly the haptic-feedback-ready controllers, with adaptive triggers, in addition to inside-out monitoring, and eye monitoring, amongst others. “Developing games for PSVR2,” Nishino stated, “requires a whole different approach than the original PSVR.”
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To be sincere, I’d wrestle to call even half-a-dozen memorable titles on the unique PSVR. But there’s no denying that that is type of a bummer, particularly when these video games are more likely to be recognized for having solely appeared for a restricted time on such particular {hardware}. While it looks like the larger titles, corresponding to Resident Evil 7, will get full PSVR2 help, video games like Robinson: The Journey or Golem threat getting misplaced to time in the event that they don’t seem on different VR platforms.
If you’ve been following together with the saga of backwards compatibility on PlayStation platforms, one thing which Xbox has very totally delivered on, possibly this received’t shock you. Hopefully these forgotten PSVR classics, no matter they really are, discover a method off the island of misfit Sony experiments.