KEY POINTS
Mods like Toxic Lead additionally refill the ammo of Tools of Destruction’s weaponsThe Lethal Devices Pax ability lets the minigun inflict Toxin on each hitThe construct works greatest with excessive Anomaly Power and Status Power
The Technomancer’s total skillset in “Outriders” obtained some good upgrades from the “Worldslayer” growth via the brand new legendary armor units, Pax bushes and Ascension ranges.
By utilizing these new programs and content material, the basic Tools of Destruction minigun construct can attain new ranges of energy, shredding every little thing that’s unlucky sufficient to face in its means. Here’s an up to date take a look at this outdated construct for “Outriders: Worldslayer.”
Armor Mods and Skills
The minigun is the second half of the Tools of Destruction ability, and it may be activated by holding its certain ability button down. The weapon has restricted ammunition and scales off Anomaly Power, although it does profit from numerous mods. Use the next on the Grim Inventor’s set to attain tremendously elevated injury and limitless minigun ammo:
MassacreUpgraded GunEuthanizerFortifyNot ImpressedToxic LeadBang for Your BuckRadical TherapyEmergency StanceArms and Anomaly
Use Blighted Turret to use Toxin and draw away enemy hearth, and pair it with modded Pain Launcher to reload the minigun. Killing Toxin-inflicted enemies with the minigun will refund 40% of its max ammunition.
The Grim Inventor’s Mask for Technomancers in Outriders Photo: Outriders
Class Tree
Go down the Demolisher tree and take the next nodes:
DecayWipe OutHeavy AbsorptionEmergency TransfusionArmored UnitTechbond
This will give sufficient Armor and Skill Leech to tank via sturdy bursts and sustained streams of injury alike so long as the participant retains taking pictures and hitting one thing. Leech and Armor are important to this construct because the minigun will stop working, sprinting and dodge rolling.
For the Pax abilities, take Lethal Devices. This will let the minigun pictures inflict Toxin and deal a further 3% of Anomaly Power as injury each time it refreshes Toxin on a goal. Afterward, take Dissection for extra injury per standing impact on an enemy.
Weapons
Since the minigun might be this construct’s main supply of injury, weapon selection is basically irrelevant.
Mods that activate via on-hit results won’t work when utilizing the minigun. Dark Sacrifice gained’t work both because it buffs weapon injury and never Anomaly injury, however it would nonetheless drain HP whether it is outfitted earlier than utilizing Tools of Destruction.
Use something that may act as a backup weapon for when minigun fails to reload itself.