Meta’s avatars finally gain the ability to walk

Meta’s avatars finally gain the ability to walk


It’s⁤ been almost a year since Meta announced at Connect 2022 that it ‍would give its⁢ peculiar Caspar the Friendly ​Ghost-esque metaverse avatars​ some legs ⁣to make them appear ⁣more human. The day of reckoning is almost here as Quest Home avatars‍ now⁢ have ⁤extra limbs in the latest beta version of​ the Quest​ software.

You ​won’t see legs on your avatar when you look down,‍ as UploadVR points out. ‌They will only⁢ be visible ‌in third-person ⁤or when you’re looking at ​a ⁣virtual‍ mirror (similar to many first-person shooter games). This​ makes sense, as there is no leg tracking option on ‌any current consumer virtual reality system. It means Meta doesn’t have to worry too‍ much about ‍having accurate ​leg animations instead of,‌ well, wacky QWOP-style physics?

In addition, it appears that your avatar’s⁤ legs won’t crouch in third-person view when you bend your knees ⁢or‌ sit down. That could make things a little⁣ awkward when you’re trying to maintain eye contact (as ‍much as that’s possible in VR…

2023-08-29 16:10:16
Original from www.engadget.com rnrn

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