Gif: EA / Koei Tecmo / Kotaku
EA and Koei Tecmo are teaming as much as create a Monster Hunter-style expertise with Wild Hearts, they revealed right this moment. A two-and-a-half minute debut trailer reveals off lush environments, intimidating encounters, and a few cool weaponry. The sport additionally seems to be taking cues from Koei Tecmo’s monster-hunting Toukiden sequence, initially launched on the Vita and older-generation PlayStation consoles. The new sport is anticipated to launch in February.
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The Wild Hearts reveal trailer teases an untamed world of vicious monsters, with participant characters outfitting themselves with a wide range of armor, swords, and bizarre magic-tech stuff that has a particular ancient-Japanese aptitude. It reveals gamers sneaking up on the beasts in tall grass, flying above them with cool tech, and basically laying waste to beasts many occasions their very own dimension. Monster Hunter followers shall be proper at dwelling.
Check out the trailer right here:
WILD HEARTS Official Reveal Trailer
In an unique interview with IGN, director Kotaro Hirata acknowledged the similarity to the corporate’s earlier monster-hunting sequence, Toukiden. Experience constructing these video games has laid the groundwork for Wild Hearts, however Hirata harassed that the “hunting, the battle system, the world setting, and the visual presentation” are distinctive to Wild Hearts.
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If you’re unfamiliar with Toukiden, you’re most likely not alone. Created by Omega Force in 2013, the sequence premiered on the PSP and the woefully uncared for PlayStation Vita in Japan earlier than Tecmo Koei introduced it stateside a yr later. Its sequel moved on to an open-world format, releasing on PS3, PS4, Vita, and Windows within the mid-2010s. If you have been a fan of these video games, this could be proper up your alley, although the administrators have acknowledged that they’re hoping to achieve a wider viewers this time round.
Unlike Toukiden’s sequel, Wild Hearts will make use of a “zone-based system,” as an alternative of a completely open world. The sport can even supply three-player co-op as an alternative of 4, apparently for steadiness and the convenience of not needing to search out a further participant.
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Crafting is a vital a part of the expertise. Referred to as “Karakuri,” the administrators describe its in-world traits as “an ancient technology that allows for the creation of extremely flexible and creative hunting grounds.” Speaking with IGN, they have been clear that this can be a smaller scale than what you’d see in, say, Fortnite, relating to crafting.
The sport has been in growth for the final 4 years, however as long as the whole lot goes based on plan, you’ll be capable of begin looking monsters on this wild world on February 17. But on what platforms? That is at present unknown, although PS5, Xbox Series X/S, and PC appear the most definitely locations.