How the Metaverse Could Transform Tourism: Rediscover a Tour or Preview a Travel Location

How the Metaverse Could Transform Tourism: Rediscover a Tour or Preview a Travel Location

Representative image of⁣ a metaverse location.
Pixabay

KEY POINTS

There is‍ growing interest in virtual geographical ⁤experiences: S&P Global Market Intelligence’s ‌Mike Paxton

Metaverse integration presents a $20 billion opportunity ⁢for the travel industry by 2030: McKinsey & Co

The‍ pandemic exposed the industry’s vulnerability, but metaverse technology can change it

Talk of the metaverse⁣ appears to have fizzled out earlier this year as people returned to the physical world post-Covid, but that​ could be changing again — a recent ‍survey showed that consumers are growing interested in what the 3D virtual space⁢ can do for ‌tourism.

The results of a recent ⁤global consumer survey‌ by S&P Global Market Intelligence indicated that some consumers ‌are “ready” to experience the metaverse even ‍as the next stage of the virtual world may​ still be years away.

In the survey, which polled 4,000 adults in​ 42 different ‌countries⁢ during the spring⁤ and early summer of​ 2023, 80% of‍ respondents said they were “somewhat” or “very” interested in the metaverse​ and more than half ⁢of ‍those polled said they believe⁤ the ⁢3D virtual world will​ have a “revolutionary” or at least a “very large” ⁤impact on‌ society in the ⁢next decade.

Mike Paxton, a senior research analyst specializing in technology⁤ and consumer IoT (Internet of Things) at‌ S&P Global‌ Market Intelligence, ⁣told International⁣ Business Times that the survey’s results also showed how interest in geographical ⁢experiences⁢ is growing.

When asked to select five experiences⁢ from a list ⁣of 16 that respondents “would most like ⁤to try in the metaverse,” the third experience that garnered the‍ most number of selections was “explore new geographical places virtually” (49.5%). The said metaverse experience was only behind “interact with friends”​ (50.0%) and “play video ⁣games” (55.1%).⁢ The results “offer some insight about⁣ the potential tourism ​tie-ins to the metaverse,” Paxton said.

The role of⁢ the metaverse in​ the tourism industry won’t⁣ be limited ⁤to ‌offering new geographical locations​ for consumers to explore, he‌ added.

“One key feature of metaverse ‍experiences is to recreate an existing place or event, which can assist in previewing or experiencing a location before travelling – or ⁢to gather socially and re-experience a location ‍or‍ event⁢ again, this⁢ time bringing your own content, photos, videos, etc.,” he said.

When customers ​are given a more immersive and more detailed “preview” of the places they want ‍to visit,⁢ it could ⁤provide greater value to their travel experience. In turn, it​ could “increase the⁢ likelihood that a traveller or⁤ tourist will actually book a trip to ‌a certain location,” Paxton said.

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Other industry observers agree‌ that the‌ metaverse has various‍ opportunities in the hospitality and⁢ tourism industry. Travel industry knowledge platform Revfine noted that the Covid-19 pandemic demonstrated the vulnerability of the ⁤sector,‌ but virtual‌ worlds could help⁣ change the way consumers engage with locations and replace physical travel ⁣without impacting the industry.

In May, partners at global management⁢ consulting firm McKinsey & Company projected ​that the metaverse presents a $20 billion opportunity‌ for the travel industry by 2030. ⁤They said the industry can ‌prepare⁣ for metaverse-leaning⁢ travel by enabling interoperable connections between decentralized worlds, securing the availability of⁢ immersive ‍devices and ensuring the⁣ security of data.

The global metaverse market is expected to rise from‍ $65.5 ⁢billion in 2022 to $82 billion this year. The market is then projected ⁣to reach $936.6 billion ‍by 2030, data by Statista show. ​Driving the growth is the increased interest from tech giants ‍other than Facebook parent Meta, such ​as Apple, Nvidia‌ and Qualcomm.

While the⁤ metaverse ⁣has already been an area⁢ of interest in the West for⁤ years, some Asian countries have recently ​shown increasing interest⁤ in the potential of utilizing metaverse technologies in tourism.

Malaysian tech company UnBound has been working on its UnBound⁤ Metaverse ⁢since 2017 where‌ users‍ can “traverse ‌the world that you create with your loved ones.” Malaysia’s metaverse industry is⁤ expected to grow by 47.6% on an annual basis to⁢ reach $1.14⁤ billion‍ this year and hit $8 ⁤billion by 2030.

Earlier this year, Singapore opened its Changi Airport to the 3D space through the launch of ChangiVerse on online gaming platform Roblox. In ⁢addition to featuring the Changi control tower and other popular sites⁢ at the airport, ChangiVerse also has a variety of mini games “which emulate the airport experience, such as check-in and ‍baggage claim.” Singapore’s metaverse sector is expected‍ to reach $3.41 billion this year and potentially hit $23.2 ⁢billion in the next seven⁣ years.

The Tourism Authority of Thailand (TAT) in ​May signed a ⁣memorandum of understanding with Bangkok-based Bitkub‍ Blockchain Technology for a partnership that will⁣ see the development of the Bitkub Metaverse. The deal is part of the TAT’s “Smart Tourism” goals. The metaverse market in Thailand ​is expected to reach $260.9 million this year and soar to $2.69 billion by 2030.

2023-08-01 21:24:02
Source from www.ibtimes.com

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