The highly anticipated extraction shooter Gray Zone Warfare has shattered records with over 400 thousand copies sold in a single day. Madfinger Games expresses gratitude to the community for their overwhelming support and is gearing up to release crucial hotfixes and patches.
The unexpected success was announced by the developers on their former Twitter platform. Despite optimization challenges and login queues, players remain captivated by the shooter. While Steam reviews for the project remain “mixed”, Madfinger is diligently working on resolving issues.
The initial hotfix tackled disappearing protected containers, server-side crashes, and anti-cheat system malfunctions that hindered player connectivity.
Upcoming updates will introduce:
- Profile recreation to switch factions without saving progress.
- Resolution for crashes related to heavy video memory usage.
- Option to disable high-resolution textures for 8GB video card PCs.
- Fix for equipment removal from player accounts.
- Optimization enhancements.
- Special settings to boost fps.
- The first major patch will encompass numerous fixes.
Furthermore, developers are delving into the intricacies of local mechanics to enlighten the audience. An article detailing healing nuances has been shared on ex-Twitter, showcasing a system distinct from Escape from Tarkov with influences from the ACE mod for Arma III.
For more details, refer to the comprehensive text. Here are some key highlights:
- Characters lack traditional HP, with health determined by blood volume, bone and organ condition, hunger, thirst, intoxication, and radiation levels.
- Status screen markers indicate different conditions: red for penetrating wounds, purple for bruises, and green for treated wounds.
- Penetrating wounds vary from light to severe, requiring different treatments.
- Bruises result from non-penetrating bullets and heal naturally.
- Internal organ damage can be fixed with a surgical kit, except for the brain and heart, which lead to immediate death if injured.
- Radiation sickness can be contracted in the map’s center, necessitating protective gear to explore Ground Zero.
Article from stopgame.ru