Developers at FromSoftware have confirmed details about the Armored Core 6: Fires Of Rubicon multiplayer modes. Rumors have swirled around the game’s potential for multiplayer since the very beginning. Previous Armored Core games have incorporated multiplayer in their own ways, and a leaked photo of the packaging for Armored Core 6 hinted at multiplayer features. Now, FromSoftware has officially explained how multiplayer will work in Armored Core 6, and the nature of its multiplayer game modes.
Multiplayer in Armored Core 6 shouldn’t come as a surprise – rumors aside, many of FromSoftware’s other games have been praised for their multiplayer features. Dark Souls, Bloodborne, and Elden Ring have all included multiplayer features, whether they were PVP, co-op, or both. Still, multiplayer is kind of an add-on in these games; FromSoftware really excels at making dark, immersive single-player experiences. That’s what this upcoming release looks to be at its (armored) core – but it’ll have a couple of different ways to experience multiplayer, too.
In an interview with PCGamer, FromSoft’s Masaru Yamamura confirmed that Armored Core 6 will have PVP multiplayer. It’ll be split between two modes: 1v1 and 3v3. Previous Armored Core games have had similar team and 1v1 multiplayer modes, so these mech-on-mech duels being carried over into Armored Core 6 makes sense.
It may be tempting to think of Armored Core’s 1v1 mode as a mechanized fighting game, and while the comparison is somewhat accurate, it’s not perfect. They do feature two players duking it out, most often with disparate fighting styles that may give one certain advantages over the other. But where fighting games require players to learn the ins and outs of particular, preset characters, Armored Core emphasizes flexibility and encourages players to tweak their builds. Therefore, 1v1 matches in Armored Core 6 will probably have more pride on the line. They’ll be the perfect way for contentious players to show off their unique builds, comparing and contrasting their strengths and weaknesses with those of their friends.
In the same interview, Yamamura goes on to call Armored Core 6’s 3v3 mode a “mecha festival, with metal flying everywhere.” That makes them sound most similar to Elden Ring’s Colosseum update. Released for free, the update allowed players to go head-to-head in duels, team deathmatches, or free-for-alls. Since it was released months after the game itself, players had ample time to prepare overpowered builds before ever setting foot in the Colosseum. Combined with the lack of a penalty for losing, that turned every match into frantic, frenzied fun, even for lower-level players. Applying that formula to high-flying, quick-shooting robot battles could be a recipe for delightful mechanized mayhem in Armored Core 6.
2023-07-26 13:48:03
Original from screenrant.com