Image: Bungie
Destiny 2’s newest season simply went stay earlier this week, and gamers are already feeling tremendous bummed out about it. In some ways it looks like simply one other reskin of the identical hamster wheel we’ve been operating on for years, and the burnout is extra actual than ever. The excellent news is that Bungie says it hears the suggestions. The dangerous information is that it’s going to take near a 12 months for the area MMO oil tanker that’s Destiny 2 to show in a brand new course.
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“I just wanted to step in and say: Heard loud and clear on the feedback with our current seasonal backbones,” the sport director, Joe Blackburn, tweeted yesterday. “The team is excited to put some more creative risk in seasonal progressions, but there will be some time before the feedback catches up with the dev cycle.”
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He went on to preview what varieties of upcoming adjustments gamers can count on to assist clean up the five-year previous loot shooter. Some, like Guardian Ranks and cyberpunk metropolis Neomuna, will arrive in February’s massive new growth, Lightfall. Others, like new programs for seasonal development and “more novel activity setup[s],” will arrive in Season 21 and past subsequent June. “On the seasonal pursuit side our major focus is reducing complexity and improving the synergy between your seasonal pursuits and the rest of the game,” Blackburn wrote.
While imprecise and jargony, the feedback are addressed to very actual emotions of frustration and exhaustion within the Destiny neighborhood. Since Bungie moved away from discrete DLC updates to a continuing seasonal churn funded by battle passes and microtransactions, the sport has benefited from a gradual stream of latest content material, but in addition struggled to interrupt new floor.
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Each new season begins with a narrative mission. Then gamers get a seasonal artifact, improve it by grinding the brand new seasonal exercise, and slowly unlock new seasonal mods, energy boosts, and battle go ranks. Story content material and improve progress is gated week-to-week. By about week eight, the narrative wraps up till the ultimate story beat drops sooner or later close to the tip of the season. Then Groundhog Day begins once more.
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It was superb for the primary couple of expansions, however as every new season has arrived with flashy new character reveals however minimal adjustments to the underlying construction, the entire thing’s begun to put on very skinny. The story and weapons are nice. Everything connecting them is a drag. I hit my restrict over the summer season. A rising refrain of different gamers have began to get fed up extra just lately. Destiny 2 hit its lowest participant counts ever final month, and regardless of recent content material to dive into with Season of Seraph, participant morale remains to be very low.
Lightfall, as Blackburn alludes to, will little question change folks’s moods. 2022’s Witch Queen was distinctive in some ways, and subsequent 12 months’s growth appears very promising as far as effectively, full with overhauled social options and a brand new magic grappling hook. But the seasonal mannequin was aimed toward making the sport really feel recent all 12 months lengthy, not only for the few weeks after a brand new DLC. While the repetitive and cookie-cutter method Bungie has taken to date is comprehensible from a manufacturing standpoint, it’s clear the upcoming seasons have to take extra dangers in the event that they’re going to outlive.
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Though it sounds prefer it could be some time till that occurs. “There’s still novelty, thematic variety, and new ways to progress your character coming to Destiny over the next several months,” Blackburn tweeted. “But while we work to use this feedback in our future releases, I wanted to make sure everyone knows that your words are not falling on deaf ears.”